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pub unsafe fn glTexImage3D(
    target: u32,
    level: i32,
    internalformat: i32,
    width: i32,
    height: i32,
    depth: i32,
    border: i32,
    format: u32,
    type_: u32,
    pixels: *const c_void
)
Expand description

glTexImage3D(target, level, internalformat, width, height, depth, border, format, type_, pixels) target group: TextureTarget level group: CheckedInt32 internalformat group: InternalFormat border group: CheckedInt32 format group: PixelFormat type_ group: PixelType pixels len: COMPSIZE(format,type,width,height,depth)