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pub fn tex_sub_image_3d<T>(
    target: u32,
    level: i32,
    x_offset: i32,
    y_offset: i32,
    z_offset: i32,
    width: i32,
    height: i32,
    depth: i32,
    format: u32,
    type_: u32,
    buffer: &[T]
)