pub struct Offscreen {
pub texture: Rc<Texture>,
pub texture_level: u32,
pub depth_texture: Option<Texture>,
pub allocation_flags: OffscreenAllocateFlags,
pub create_flags: OffscreenFlags,
}
Fields
texture: Rc<Texture>
texture_level: u32
depth_texture: Option<Texture>
allocation_flags: OffscreenAllocateFlags
create_flags: OffscreenFlags
Implementations
Trait Implementations
Auto Trait Implementations
impl RefUnwindSafe for Offscreen
impl !Send for Offscreen
impl !Sync for Offscreen
impl Unpin for Offscreen
impl UnwindSafe for Offscreen
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
impl<'a, T, C, M> Inspect<'a, C, &'a C, M> for T
impl<'a, T, C, M> Inspect<'a, C, &'a C, M> for T
impl<'a, T, C, M> Inspect<'a, C, &'a mut C, M> for T
impl<'a, T, C, M> Inspect<'a, C, &'a mut C, M> for T
impl<Fr, To> IntoColor<To> for Fr where
To: FromColor<Fr>,
impl<Fr, To> IntoColor<To> for Fr where
To: FromColor<Fr>,
fn into_color(self) -> To
fn into_color(self) -> To
Convert into color
impl<T> Pointable for T
impl<T> Pointable for T
impl<T> SetParameter for T
impl<T> SetParameter for T
fn set<T>(&mut self, value: T) -> <T as Parameter<Self>>::Result where
T: Parameter<Self>,
fn set<T>(&mut self, value: T) -> <T as Parameter<Self>>::Result where
T: Parameter<Self>,
Sets value
as a parameter of self
.