Struct components::foundation::properties::CanvasProperties
source · [−]pub struct CanvasProperties {Show 17 fields
pub scale: f32,
pub key: Key,
pub x: f32,
pub y: f32,
pub w: f32,
pub h: f32,
pub w_min: f32,
pub h_min: f32,
pub w_max: f32,
pub h_max: f32,
pub parent: Option<Id>,
pub depth: f32,
pub visible: bool,
pub mouse_input: bool,
pub key_input: bool,
pub renderable: bool,
pub internal_visible: bool,
}
Expand description
Options for constructing a Canvas
Fields
scale: f32
The scaling factor for this canvas. Note that this value is a hint for rendering the canvas, it does not affect any coordinates directly.
key: Key
The key to identify widget
x: f32
The control x position, relative to its container
y: f32
The control y position, relative to its container
w: f32
The control width
h: f32
The control height
w_min: f32
The control minimum width
h_min: f32
The control minimum height
w_max: f32
The control maximum width
h_max: f32
The control maximum height
parent: Option<Id>
The control parent, if any
depth: f32
The control depth. Usually set internally
visible: bool
Whether or not the control is visible at creation
mouse_input: bool
Whether or not the control responds to mouse input
key_input: bool
Whether or not the control responds to key input
renderable: bool
Whether or not the control emits render signals from the canvas render call
internal_visible: bool
Internal. Internal parent visibility for creating sub controls.
Trait Implementations
sourceimpl Clone for CanvasProperties
impl Clone for CanvasProperties
sourcefn clone(&self) -> CanvasProperties
fn clone(&self) -> CanvasProperties
Returns a copy of the value. Read more
1.0.0 · sourcefn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from source
. Read more
sourceimpl Debug for CanvasProperties
impl Debug for CanvasProperties
sourceimpl Default for CanvasProperties
impl Default for CanvasProperties
sourceimpl WidgetProperties for CanvasProperties
impl WidgetProperties for CanvasProperties
sourcefn mouse_input(&self) -> bool
fn mouse_input(&self) -> bool
Whether or not the control responds to mouse input
sourcefn renderable(&self) -> bool
fn renderable(&self) -> bool
Whether or not the control emits render signals from the canvas render call
sourcefn internal_visible(&self) -> bool
fn internal_visible(&self) -> bool
Internal. Internal parent visibility for creating sub controls.
Auto Trait Implementations
impl RefUnwindSafe for CanvasProperties
impl Send for CanvasProperties
impl Sync for CanvasProperties
impl Unpin for CanvasProperties
impl UnwindSafe for CanvasProperties
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
impl<'a, T, C, M> Inspect<'a, C, &'a C, M> for T
impl<'a, T, C, M> Inspect<'a, C, &'a C, M> for T
impl<'a, T, C, M> Inspect<'a, C, &'a mut C, M> for T
impl<'a, T, C, M> Inspect<'a, C, &'a mut C, M> for T
impl<Fr, To> IntoColor<To> for Fr where
To: FromColor<Fr>,
impl<Fr, To> IntoColor<To> for Fr where
To: FromColor<Fr>,
fn into_color(self) -> To
fn into_color(self) -> To
Convert into color
impl<T> Pointable for T
impl<T> Pointable for T
impl<T> SetParameter for T
impl<T> SetParameter for T
fn set<T>(&mut self, value: T) -> <T as Parameter<Self>>::Result where
T: Parameter<Self>,
fn set<T>(&mut self, value: T) -> <T as Parameter<Self>>::Result where
T: Parameter<Self>,
Sets value
as a parameter of self
.