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#![allow(unused_variables)] use crate::prelude::*; use std::{cell::RefCell, fmt}; #[derive(Clone, Debug)] pub struct FinalizedClosure { pub uri: String, pub cache: TextureCache, } // Convention: posX with a value of -1 indicates whole texture #[derive(Clone, Debug)] pub struct TextureCacheItem { pub filename: String, pub width: i32, pub height: i32, pub pos_x: i32, pub pos_y: i32, pub ptr: dx::Handle, // pub meta: GHashTable, } #[derive(Clone, Debug)] pub struct TextureCacheMetaEntry { // pub ident: gpointer, pub texture: dx::Handle, // pub destroy_func: GDestroyNotify, } #[derive(Clone, Debug)] pub struct TextureCacheProps { // pub parent: GObject, // pub cache: GHashTable, // pub is_uri: GRegex, } #[derive(Clone, Debug)] pub struct TextureCache { props: RefCell<TextureCacheProps>, } impl TextureCache { /// get_default: /// /// Returns the default texture cache. This is owned by Mx and should not be /// unreferenced or freed. /// /// Returns: (transfer none): a TextureCache /// pub fn get_default() -> Option<TextureCache> { // assert_initialized_main_thread!(); // unsafe { from_glib_none(ffi::texture_cache_get_default()) } unimplemented!() } } impl Object for TextureCache {} impl Is<TextureCache> for TextureCache {} impl AsRef<TextureCache> for TextureCache { fn as_ref(&self) -> &TextureCache { self } } pub trait TextureCacheExt: 'static { /// contains: /// @self: A #TextureCache /// @uri: A URI or path to an image file /// /// Checks whether the given URI/path is contained within the texture /// cache. /// /// Returns: %true if the image exists, %false otherwise /// fn contains(&self, uri: &str) -> bool; /// contains_meta: /// @self: A #TextureCache /// @uri: A URI or path to an image file /// @ident: A unique identifier /// /// Checks whether there are any textures associated with the given URI by /// the given identifier. /// /// Returns: %true if the data exists, %false otherwise /// //fn contains_meta(&self, uri: &str, ident: Option<Fundamental: Pointer>) -> bool; /// get_cogl_texture: /// @self: A #TextureCache /// @uri: A URI or path to an image file /// /// Create a #CoglHandle representing a texture of the specified image. Adds /// the image to the cache if the image had not been previously loaded. /// Subsequent calls with the same image URI/path will return the #CoglHandle of /// the previously loaded image with an increased reference count. /// /// Returns: (transfer none): a #CoglHandle to the cached texture /// fn get_cogl_texture(&self, uri: &str) -> Option<dx::Handle>; /// get_meta_cogl_texture: /// @self: A #TextureCache /// @uri: A URI or path to an image file /// @ident: A unique identifier /// /// Retrieves the #CoglHandle of the previously added image associated /// with the given unique identifier. /// /// See insert_meta() /// /// Returns: (transfer full): A #CoglHandle to a texture, with an added /// reference. %None if no image was found. /// // fn get_meta_cogl_texture(&self, uri: &str, ident: Option<Fundamental: Pointer>) -> Option<dx::Handle>; /// get_size: /// @self: A #TextureCache /// /// Returns the number of items in the texture cache /// /// Returns: the current size of the cache /// fn get_size(&self) -> usize; /// insert: /// @self: A #TextureCache /// @uri: A URI or local file path /// @texture: A #CoglHandle to a texture /// /// Inserts a texture into the texture cache. This can be useful if you /// want to cache a texture from a custom or unhandled URI type, or you /// want to override a particular texture. /// /// If the image is already in the cache, this texture will replace it. A /// reference will be taken on the given texture. /// fn insert(&self, uri: &str, texture: dx::Handle); /// insert_meta: /// @self: A #TextureCache /// @uri: A URI or local file path /// @ident: A unique identifier /// @texture: A #CoglHandle to a texture /// @destroy_func: An optional destruction function for @ident /// /// Inserts a texture that's associated with a URI into the cache. /// If the metadata already exists for this URI, it will be replaced. /// /// This is useful if you have a widely used modification of an image, /// for example, an image with a border composited around it. /// // fn insert_meta(&self, uri: &str, ident: Option<Fundamental: Pointer>, texture: dx::Handle); fn load_cache(&self, filename: &str); } impl<O: Is<TextureCache>> TextureCacheExt for O { /// contains: /// @self: A #TextureCache /// @uri: A URI or path to an image file /// /// Checks whether the given URI/path is contained within the texture /// cache. /// /// Returns: %true if the image exists, %false otherwise /// fn contains(&self, uri: &str) -> bool { let cache = self.as_ref(); // cache.get_item (uri, false) ? true : false; unimplemented!() } /// contains_meta: /// @self: A #TextureCache /// @uri: A URI or path to an image file /// @ident: A unique identifier /// /// Checks whether there are any textures associated with the given URI by /// the given identifier. /// /// Returns: %true if the data exists, %false otherwise /// //fn contains_meta(&self, uri: &str, ident: Option<Fundamental: Pointer>) -> bool { // unsafe { TODO: call ffi:texture_cache_contains_meta() } //} /// get_cogl_texture: /// @self: A #TextureCache /// @uri: A URI or path to an image file /// /// Create a #CoglHandle representing a texture of the specified image. Adds /// the image to the cache if the image had not been previously loaded. /// Subsequent calls with the same image URI/path will return the #CoglHandle of /// the previously loaded image with an increased reference count. /// /// Returns: (transfer none): a #CoglHandle to the cached texture /// fn get_cogl_texture(&self, uri: &str) -> Option<dx::Handle> { // unsafe { TODO: call ffi:texture_cache_get_cogl_texture() } unimplemented!() } /// get_meta_cogl_texture: /// @self: A #TextureCache /// @uri: A URI or path to an image file /// @ident: A unique identifier /// /// Retrieves the #CoglHandle of the previously added image associated /// with the given unique identifier. /// /// See insert_meta() /// /// Returns: (transfer full): A #CoglHandle to a texture, with an added /// reference. %None if no image was found. /// // fn get_meta_cogl_texture(&self, uri: &str, ident: Option<Fundamental: Pointer>) -> Option<dx::Handle> { // unsafe { TODO: call ffi:texture_cache_get_meta_cogl_texture() } // unimplemented!() // } /// get_size: /// @self: A #TextureCache /// /// Returns the number of items in the texture cache /// /// Returns: the current size of the cache /// fn get_size(&self) -> usize { let cache = self.as_ref(); // cache.cache.len() unimplemented!() } /// insert: /// @self: A #TextureCache /// @uri: A URI or local file path /// @texture: A #CoglHandle to a texture /// /// Inserts a texture into the texture cache. This can be useful if you /// want to cache a texture from a custom or unhandled URI type, or you /// want to override a particular texture. /// /// If the image is already in the cache, this texture will replace it. A /// reference will be taken on the given texture. /// fn insert(&self, uri: &str, texture: dx::Handle) { // unsafe { TODO: call ffi:texture_cache_insert() } } /// insert_meta: /// @self: A #TextureCache /// @uri: A URI or local file path /// @ident: A unique identifier /// @texture: A #CoglHandle to a texture /// @destroy_func: An optional destruction function for @ident /// /// Inserts a texture that's associated with a URI into the cache. /// If the metadata already exists for this URI, it will be replaced. /// /// This is useful if you have a widely used modification of an image, /// for example, an image with a border composited around it. /// //fn insert_meta(&self, uri: &str, ident: Option<Fundamental: Pointer>, texture: dx::Handle) { // unsafe { TODO: call ffi:texture_cache_insert_meta() } //} fn load_cache(&self, filename: &str) { let cache = self.as_ref(); // FILE *file; // TextureCacheItem *element; // TextureCacheItem head; // CoglHandle full_texture; // let file = fopen(filename, "rm"); // if !file { // return; // } // let ret = fread(&head, sizeof(TextureCacheItem), 1, file); // if ret < 0 { // fclose (file); // return; // } // // check if we already if this texture in the cache // if g_hash_table_lookup(cache.cache, head.filename) { // /* skip it, we're done */ // fclose (file); // return; // } // let full_texture = texture_cache_get_cogl_texture(self, head.filename); // if full_texture == COGL_INVALID_HANDLE { // g_critical (G_STRLOC ": Error opening cache image file"); // fclose (file); // return; // } // while !feof(file) { // gchar *uri; // element = texture_cache_item_new(); // ret = fread(element, sizeof(TextureCacheItem), 1, file); // if ret < 1 { // // end of file // texture_cache_item_free(element); // break; // } // uri = texture_cache_filename_to_uri(element.filename); // if (!uri) { // // Couldn't resolve path // texture_cache_item_free(element); // continue; // } // if g_hash_table_lookup (cache.cache, uri) { // // URI is already in the cache.... // texture_cache_item_free(element); // } else { // element.ptr = cogl_texture_new_from_sub_texture (full_texture, // element.posX, // element.posY, // element.width, // element.height); // g_hash_table_insert(cache.cache, uri, element); // } // } // fclose(file); } } impl fmt::Display for TextureCache { fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result { write!(f, "TextureCache") } }