unprolix 0.1.0

Boilerplate generator for constructors, getters and setters with derive macros
Documentation

Unprolix

Crate Documentation Travis Status

Remove boilerplate for constructors, getters and setters. Make your code even cleaner!

Unprolix benefits from procedural derive macros.

This version is experimental and was used for a few personal projects. No issues have been found so far, but you are welcome to report any problem.

Examples

use unprolix::{Constructor, Getters, Setters};

mod the_mod {
    #[derive(Default)]
    pub struct TheModStruct {
        a: bool,
    }
}

#[derive(Constructor, Getters, Setters)]
struct SomeMultipleZ {
    flag: bool,
    pub x: usize,

    // default will make the constructor not expect this attribute as argument
    // copy will make the getter copy the value, instead of passing via reference
    #[unprolix(default, copy)]
    y: usize,

    z: (u8, u8),

    // skip will not generate getters and setters
    #[unprolix(skip)]
    s: u8,

    // as_slice will be called from a `Vec` instead of passing vec as ref
    #[unprolix(as_slice)]
    l: Vec<i32>,

    w: the_mod::TheModStruct,
}

fn main() {
    let flag = true;
    let x = 5;
    // y is defaulted
    let z = (1u8, 2u8);
    let s = 0u8;
    let l = vec![3, 5, 7];
    let w = the_mod::TheModStruct::default();

    let mut m = SomeMultipleZ::new(flag, x, z, s, l, w);

    assert_eq!(&true, m.flag());
    m.set_flag(false);
    assert_eq!(&false, m.flag());

    // x is not created because its public

    // y is returned as value because copy is present
    let _a: usize = m.y();

    // s doesnt implement getters or setters because of skip

    // l returns a slice instead of a reference to a vector
    let _a: &[i32] = m.l();
    m.l_as_mut().push(25);
}