[][src]Struct unity_native_plugin_sys::VkPhysicalDeviceVulkan11Features

#[repr(C)]pub struct VkPhysicalDeviceVulkan11Features {
    pub sType: VkStructureType,
    pub pNext: *mut c_void,
    pub storageBuffer16BitAccess: VkBool32,
    pub uniformAndStorageBuffer16BitAccess: VkBool32,
    pub storagePushConstant16: VkBool32,
    pub storageInputOutput16: VkBool32,
    pub multiview: VkBool32,
    pub multiviewGeometryShader: VkBool32,
    pub multiviewTessellationShader: VkBool32,
    pub variablePointersStorageBuffer: VkBool32,
    pub variablePointers: VkBool32,
    pub protectedMemory: VkBool32,
    pub samplerYcbcrConversion: VkBool32,
    pub shaderDrawParameters: VkBool32,
}

Fields

sType: VkStructureTypepNext: *mut c_voidstorageBuffer16BitAccess: VkBool32uniformAndStorageBuffer16BitAccess: VkBool32storagePushConstant16: VkBool32storageInputOutput16: VkBool32multiview: VkBool32multiviewGeometryShader: VkBool32multiviewTessellationShader: VkBool32variablePointersStorageBuffer: VkBool32variablePointers: VkBool32protectedMemory: VkBool32samplerYcbcrConversion: VkBool32shaderDrawParameters: VkBool32

Trait Implementations

impl Clone for VkPhysicalDeviceVulkan11Features[src]

impl Copy for VkPhysicalDeviceVulkan11Features[src]

impl Default for VkPhysicalDeviceVulkan11Features[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T> ToOwned for T where
    T: Clone
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type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

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impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

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