[][src]Constant unity_native_plugin_sys::VkPipelineCreateFlagBits_VK_PIPELINE_CREATE_RAY_TRACING_NO_NULL_ANY_HIT_SHADERS_BIT_KHR

pub const VkPipelineCreateFlagBits_VK_PIPELINE_CREATE_RAY_TRACING_NO_NULL_ANY_HIT_SHADERS_BIT_KHR: VkPipelineCreateFlagBits = 16384;