Trait undo::UndoCmd
[−]
[src]
pub trait UndoCmd { type Err; fn redo(&mut self) -> Result<Self::Err>; fn undo(&mut self) -> Result<Self::Err>; fn id(&self) -> Option<u64> { ... } }
Trait that defines the functionality of a command.
Every command needs to implement this trait to be able to be used with the UndoStack
.
Associated Types
type Err
The error type.
This needs to be the same for all UndoCmd
s that is going to be used in the same stack or
group.
Required Methods
fn redo(&mut self) -> Result<Self::Err>
Executes the desired command and returns Ok
if everything went fine, and Err
if
something went wrong.
fn undo(&mut self) -> Result<Self::Err>
Restores the state as it was before redo
was called and returns Ok
if everything
went fine, and Err
if something went wrong.
Provided Methods
fn id(&self) -> Option<u64>
Used for merging of UndoCmd
s.
Two commands are merged together when a command is pushed on the UndoStack
, and it has
the same id as the top command already on the stack. When commands are merged together,
undoing and redoing them are done in one step. An example where this is useful is a text
editor where you might want to undo a whole word instead of each character.
Default implementation returns None
, which means the command will never be merged.
Examples
use undo::{self, UndoCmd, UndoStack}; #[derive(Clone, Copy)] struct PopCmd { vec: *mut Vec<i32>, e: Option<i32>, } impl UndoCmd for PopCmd { type Err = (); fn redo(&mut self) -> undo::Result<()> { self.e = unsafe { let ref mut vec = *self.vec; vec.pop() }; Ok(()) } fn undo(&mut self) -> undo::Result<()> { unsafe { let ref mut vec = *self.vec; let e = self.e.ok_or(())?; vec.push(e); } Ok(()) } fn id(&self) -> Option<u64> { Some(1) } } fn foo() -> undo::Result<()> { let mut vec = vec![1, 2, 3]; let mut stack = UndoStack::new(); let cmd = PopCmd { vec: &mut vec, e: None }; stack.push(cmd)?; stack.push(cmd)?; stack.push(cmd)?; assert!(vec.is_empty()); stack.undo()?; assert_eq!(vec.len(), 3); stack.redo()?; assert!(vec.is_empty()); Ok(()) }