Struct ul_sys::ULRenderTarget [−][src]
#[repr(C)]pub struct ULRenderTarget {
pub is_empty: bool,
pub width: c_uint,
pub height: c_uint,
pub texture_id: c_uint,
pub texture_width: c_uint,
pub texture_height: c_uint,
pub texture_format: ULBitmapFormat,
pub uv_coords: ULRect,
pub render_buffer_id: c_uint,
}
Fields
is_empty: bool
width: c_uint
height: c_uint
texture_id: c_uint
texture_width: c_uint
texture_height: c_uint
texture_format: ULBitmapFormat
uv_coords: ULRect
render_buffer_id: c_uint
Trait Implementations
Auto Trait Implementations
impl RefUnwindSafe for ULRenderTarget
impl Send for ULRenderTarget
impl Sync for ULRenderTarget
impl Unpin for ULRenderTarget
impl UnwindSafe for ULRenderTarget
Blanket Implementations
Mutably borrows from an owned value. Read more