[][src]Trait ugli::Uniform

pub trait Uniform {
    fn apply(&self, gl: &Context, info: &UniformInfo);
}

Required methods

fn apply(&self, gl: &Context, info: &UniformInfo)

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Implementations on Foreign Types

impl Uniform for f32[src]

impl Uniform for [f32; 2][src]

impl Uniform for [f32; 3][src]

impl Uniform for [f32; 4][src]

impl Uniform for f64[src]

impl Uniform for [f64; 2][src]

impl Uniform for [f64; 3][src]

impl Uniform for [f64; 4][src]

impl Uniform for i8[src]

impl Uniform for [i8; 2][src]

impl Uniform for [i8; 3][src]

impl Uniform for [i8; 4][src]

impl Uniform for i16[src]

impl Uniform for [i16; 2][src]

impl Uniform for [i16; 3][src]

impl Uniform for [i16; 4][src]

impl Uniform for i32[src]

impl Uniform for [i32; 2][src]

impl Uniform for [i32; 3][src]

impl Uniform for [i32; 4][src]

impl Uniform for i64[src]

impl Uniform for [i64; 2][src]

impl Uniform for [i64; 3][src]

impl Uniform for [i64; 4][src]

impl Uniform for isize[src]

impl Uniform for [isize; 2][src]

impl Uniform for [isize; 3][src]

impl Uniform for [isize; 4][src]

impl Uniform for u8[src]

impl Uniform for [u8; 2][src]

impl Uniform for [u8; 3][src]

impl Uniform for [u8; 4][src]

impl Uniform for u16[src]

impl Uniform for [u16; 2][src]

impl Uniform for [u16; 3][src]

impl Uniform for [u16; 4][src]

impl Uniform for u32[src]

impl Uniform for [u32; 2][src]

impl Uniform for [u32; 3][src]

impl Uniform for [u32; 4][src]

impl Uniform for u64[src]

impl Uniform for [u64; 2][src]

impl Uniform for [u64; 3][src]

impl Uniform for [u64; 4][src]

impl Uniform for usize[src]

impl Uniform for [usize; 2][src]

impl Uniform for [usize; 3][src]

impl Uniform for [usize; 4][src]

impl Uniform for Mat4<f32>[src]

impl<U: Uniform> Uniform for Option<U>[src]

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Implementors

impl<P: TexturePixel> Uniform for Texture2d<P>[src]

impl<T: AsUniform> Uniform for T[src]

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