[][src]Struct ugli::FramebufferRead

pub struct FramebufferRead<'a> { /* fields omitted */ }

Implementations

impl<'a> FramebufferRead<'a>[src]

pub fn read_color(&self) -> ColorData<'_>[src]

pub fn copy_to_texture(
    &self,
    texture: &mut Texture,
    source_rect: AABB<usize>,
    dest: Vec2<usize>
)
[src]

impl<'a> FramebufferRead<'a>[src]

pub fn new(
    ugli: &Rc<Ugli>,
    color: ColorAttachmentRead<'a>,
    depth: DepthAttachmentRead<'a>
) -> Self
[src]

pub fn new_color(ugli: &Rc<Ugli>, color: ColorAttachmentRead<'a>) -> Self[src]

pub fn size(&self) -> Vec2<usize>[src]

pub fn color_attachment(&self) -> &ColorAttachmentRead<'_>[src]

pub fn depth_attachment(&self) -> &DepthAttachmentRead<'_>[src]

pub fn destruct(self) -> (ColorAttachmentRead<'a>, DepthAttachmentRead<'a>)[src]

Auto Trait Implementations

impl<'a> !RefUnwindSafe for FramebufferRead<'a>

impl<'a> !Send for FramebufferRead<'a>

impl<'a> !Sync for FramebufferRead<'a>

impl<'a> Unpin for FramebufferRead<'a>

impl<'a> !UnwindSafe for FramebufferRead<'a>

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<V, T> VZip<V> for T where
    V: MultiLane<T>,