[][src]Struct uefi::proto::console::gop::PixelBitmask

#[repr(C)]pub struct PixelBitmask {
    pub red: u32,
    pub green: u32,
    pub blue: u32,
    pub reserved: u32,
}

Bitmask used to indicate which bits of a pixel represent a given color.

Fields

red: u32

The bits indicating the red channel.

green: u32

The bits indicating the green channel.

blue: u32

The bits indicating the blue channel.

reserved: u32

The reserved bits, which are ignored by the video hardware.

Trait Implementations

impl Clone for PixelBitmask[src]

impl Copy for PixelBitmask[src]

impl Debug for PixelBitmask[src]

impl Eq for PixelBitmask[src]

impl PartialEq<PixelBitmask> for PixelBitmask[src]

impl StructuralEq for PixelBitmask[src]

impl StructuralPartialEq for PixelBitmask[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.