Trait ublox_cellular::prelude::UdpClientStack[][src]

pub trait UdpClientStack {
    type UdpSocket;
    type Error: Debug;
    fn socket(&mut self) -> Result<Self::UdpSocket, Self::Error>;
fn connect(
        &mut self,
        socket: &mut Self::UdpSocket,
        remote: SocketAddr
    ) -> Result<(), Self::Error>;
fn send(
        &mut self,
        socket: &mut Self::UdpSocket,
        buffer: &[u8]
    ) -> Result<(), Error<Self::Error>>;
fn receive(
        &mut self,
        socket: &mut Self::UdpSocket,
        buffer: &mut [u8]
    ) -> Result<(usize, SocketAddr), Error<Self::Error>>;
fn close(&mut self, socket: Self::UdpSocket) -> Result<(), Self::Error>; }
Expand description

This trait is implemented by UDP/IP stacks. You could, for example, have an implementation which knows how to send AT commands to an ESP8266 WiFi module. You could have another implementation which knows how to driver the Rust Standard Library’s std::net module. Given this trait, you can how write a portable CoAP client which can work with either implementation.

Associated Types

The type returned when we create a new UDP socket

The type returned when we have an error

Required methods

Allocate a socket for further use.

Connect a UDP socket with a peer using a dynamically selected port.

Selects a port number automatically and initializes for read/writing.

Send a datagram to the remote host.

The remote host used is either the one specified in UdpStack::connect or the last one used in UdpServerStack::write_to.

Read a datagram the remote host has sent to us.

Returns Ok((n, remote)), which means a datagram of size n has been received from remote and been placed in &buffer[0..n], or an error. If a packet has not been received when called, then nb::Error::WouldBlock should be returned.

Close an existing UDP socket.

Implementations on Foreign Types

Implementors