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use crate::convert::To;
use crate::*;
use az::UnwrappedAs;
use ndarray::Array2;
impl TwMap {
/// Removes duplicate physics layers of each type.
/// Note that every map must have at most 1 physics layer of each type to pass the checks.
/// The removal process prioritizes removing the layers in front.
pub fn remove_duplicate_physics_layers(&mut self) -> u16 {
let mut does_exist = [false; 7];
let mut removed = 0;
for group in self.groups.iter_mut().rev() {
for i in (0..group.layers.len()).rev() {
let variant = group.layers[i].kind();
if variant.is_physics_layer() {
if does_exist[variant.duplicate_index()] {
group.layers.remove(i);
removed += 1;
}
does_exist[variant.duplicate_index()] = true;
}
}
}
removed
}
}
fn all_tiles_default<T: AnyTile>(tiles: &Array2<T>) -> bool {
tiles.iter().all(|t| *t == T::default())
}
impl Layer {
/// Returns `true` if the layer has no content.
/// - Tile map layers -> all tiles zeroed
/// - Quads layers -> no Quads
/// - Sounds layers -> no SoundSources
pub fn is_empty(&self) -> bool {
use Layer::*;
match self {
Game(_) => false, // Game layer must not be removed
Tiles(l) => all_tiles_default(l.tiles.unwrap_ref()),
Quads(l) => l.quads.is_empty(),
Front(l) => all_tiles_default(l.tiles.unwrap_ref()),
Tele(l) => all_tiles_default(l.tiles.unwrap_ref()),
Speedup(l) => all_tiles_default(l.tiles.unwrap_ref()),
Switch(l) => all_tiles_default(l.tiles.unwrap_ref()),
Tune(l) => all_tiles_default(l.tiles.unwrap_ref()),
Sounds(l) => l.sources.is_empty(),
Invalid(_) => false,
}
}
}
impl TwMap {
/// Combination of every other `remove_unused` method.
pub fn remove_everything_unused(&mut self) -> u32 {
let mut removed = 0;
removed += self.remove_unused_layers().to::<u32>();
removed += self.remove_unused_groups().to::<u32>();
let (removed_external, removed_embedded) = self.remove_unused_images();
removed += removed_external.to::<u32>();
removed += removed_embedded.to::<u32>();
removed += self.remove_unused_envelopes().to::<u32>();
removed += self.remove_unused_sounds().to::<u32>();
removed
}
/// Removes all layers for which [`is_empty`](enum.Layer.html#method.is_empty) returns `true`.
pub fn remove_unused_layers(&mut self) -> u16 {
let mut removed = 0;
for group in &mut self.groups {
let mut i = 0;
while i < group.layers.len() {
if group.layers[i].is_empty() && group.layers[i].kind() != LayerKind::Game {
removed += 1;
group.layers.remove(i);
} else {
i += 1;
}
}
}
removed
}
/// Removes all groups that contain zero layers.
pub fn remove_unused_groups(&mut self) -> u16 {
let mut removed = 0;
let mut i = 0;
while i < self.groups.len() {
if self.groups[i].layers.is_empty() {
removed += 1;
self.groups.remove(i);
} else {
i += 1;
}
}
removed
}
/// Returns `true` if the image index is set for a tiles layer or a quad.
pub fn is_image_in_use(&self, index: u16) -> bool {
for group in &self.groups {
for layer in &group.layers {
match layer {
Layer::Tiles(l) => {
if l.image == Some(index) {
return true;
}
}
Layer::Quads(l) => {
if l.image == Some(index) {
return true;
}
}
_ => {}
}
}
}
false
}
/// Removes all images for which [`is_image_in_use`](struct.TwMap.html#method.is_image_in_use) returns `false`.
/// Return value: (count of removed external images, count of removed embedded images)
pub fn remove_unused_images(&mut self) -> (u16, u16) {
let mut removed_external = 0;
let mut removed_embedded = 0;
let mut i = 0;
while i < self.images.len() {
if self.is_image_in_use(i.unwrapped_as()) {
i += 1;
} else {
let removed_image = self.images.remove(i);
match removed_image {
Image::External(_) => removed_external += 1,
Image::Embedded(_) => removed_embedded += 1,
}
self.edit_image_indices(|index| {
index.map(|index| {
if index.to::<usize>() > i {
index - 1
} else {
index
}
})
})
}
}
(removed_external, removed_embedded)
}
/// Returns `true` if the sound index is set for a sounds layer.
pub fn is_sound_in_use(&self, index: u16) -> bool {
for group in &self.groups {
for layer in &group.layers {
if let Layer::Sounds(l) = layer {
if l.sound == Some(index) {
return true;
}
}
}
}
false
}
/// Removes all sounds for which [`is_sound_in_use`](struct.TwMap.html#method.is_sound_in_use) returns `false`.
pub fn remove_unused_sounds(&mut self) -> u16 {
let mut removed = 0;
let mut i = 0;
while i < self.sounds.len() {
if self.is_sound_in_use(i.unwrapped_as()) {
i += 1;
} else {
removed += 1;
self.sounds.remove(i);
self.edit_sound_indices(|index| {
index.map(|index| {
if index.to::<usize>() > i {
index - 1
} else {
index
}
})
})
}
}
removed
}
/// Returns `true` if the envelope index is in use.
pub fn is_env_in_use(&self, index: u16) -> bool {
for group in &self.groups {
for layer in &group.layers {
use Layer::*;
match layer {
Tiles(l) => {
if l.color_env == Some(index) {
return true;
}
}
Quads(l) => {
for quad in &l.quads {
if quad.color_env == Some(index) {
return true;
}
if quad.position_env == Some(index) {
return true;
}
}
}
Sounds(l) => {
for source in &l.sources {
if source.position_env == Some(index) {
return true;
}
if source.sound_env == Some(index) {
return true;
}
}
}
_ => {}
}
}
}
false
}
/// Removes all sounds for which [`is_env_in_use`](struct.TwMap.html#method.is_env_in_use) returns `false`.
pub fn remove_unused_envelopes(&mut self) -> u16 {
let mut removed = 0;
let mut i = 0;
while i < self.envelopes.len() {
if self.is_env_in_use(i.unwrapped_as()) {
i += 1;
} else {
removed += 1;
self.envelopes.remove(i);
self.edit_env_indices(|index| {
index.map(|index| {
if index.to::<usize>() > i {
index - 1
} else {
index
}
})
})
}
}
removed
}
}