#[non_exhaustive]
pub struct Prediction { pub id: PredictionId, pub broadcaster_id: UserId, pub broadcaster_name: DisplayName, pub broadcaster_login: UserName, pub title: String, pub winning_outcome_id: Option<PredictionOutcomeId>, pub outcomes: Vec<PredictionOutcome>, pub prediction_window: i64, pub status: PredictionStatus, pub created_at: Timestamp, pub ended_at: Option<Timestamp>, pub locked_at: Option<Timestamp>, }
Available on crate feature helix only.
Expand description

Return Values for Get predictions

get-predictions

Fields (Non-exhaustive)

This struct is marked as non-exhaustive
Non-exhaustive structs could have additional fields added in future. Therefore, non-exhaustive structs cannot be constructed in external crates using the traditional Struct { .. } syntax; cannot be matched against without a wildcard ..; and struct update syntax will not work.
id: PredictionId

ID of the Prediction.

broadcaster_id: UserId

ID of the broadcaster.

broadcaster_name: DisplayName

Name of the broadcaster.

broadcaster_login: UserName

Login of the broadcaster.

title: String

Title for the Prediction.

winning_outcome_id: Option<PredictionOutcomeId>

ID of the winning outcome. If the status is ACTIVE, this is set to null.

outcomes: Vec<PredictionOutcome>

Array of possible outcomes for the Prediction.

prediction_window: i64

Total duration for the Prediction (in seconds).

status: PredictionStatus

Status of the Prediction.

created_at: Timestamp

UTC timestamp for the Prediction’s start time.

ended_at: Option<Timestamp>

UTC timestamp for when the Prediction ended. If the status is ACTIVE, this is set to null.

locked_at: Option<Timestamp>

UTC timestamp for when the Prediction was locked. If the status is not LOCKED, this is set to null.

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