#[non_exhaustive]
pub struct ModifyChannelInformationBody { pub game_id: Option<CategoryId>, pub broadcaster_language: Option<String>, pub title: Option<String>, }
Available on crate feature helix only.
Expand description

Fields (Non-exhaustive)

This struct is marked as non-exhaustive
Non-exhaustive structs could have additional fields added in future. Therefore, non-exhaustive structs cannot be constructed in external crates using the traditional Struct { .. } syntax; cannot be matched against without a wildcard ..; and struct update syntax will not work.
game_id: Option<CategoryId>

Current game ID being played on the channel. Use “0” or “” (an empty string) to unset the game.

broadcaster_language: Option<String>

Language of the channel

title: Option<String>

Title of the stream. Value must not be an empty string.

Implementations

Create a builder for building ModifyChannelInformationBody. On the builder, call .game_id(...)(optional), .broadcaster_language(...)(optional), .title(...)(optional) to set the values of the fields. Finally, call .build() to create the instance of ModifyChannelInformationBody.

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Available on crate feature helix only.

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