[][src]Enum twilight_model::gateway::event::DispatchEvent

pub enum DispatchEvent {
    BanAdd(BanAdd),
    BanRemove(BanRemove),
    ChannelCreate(ChannelCreate),
    ChannelDelete(ChannelDelete),
    ChannelPinsUpdate(ChannelPinsUpdate),
    ChannelUpdate(ChannelUpdate),
    GiftCodeUpdate,
    GuildCreate(Box<GuildCreate>),
    GuildDelete(Box<GuildDelete>),
    GuildEmojisUpdate(GuildEmojisUpdate),
    GuildIntegrationsUpdate(GuildIntegrationsUpdate),
    GuildUpdate(Box<GuildUpdate>),
    InviteCreate(Box<InviteCreate>),
    InviteDelete(InviteDelete),
    MemberAdd(Box<MemberAdd>),
    MemberRemove(MemberRemove),
    MemberUpdate(Box<MemberUpdate>),
    MemberChunk(MemberChunk),
    MessageCreate(Box<MessageCreate>),
    MessageDelete(MessageDelete),
    MessageDeleteBulk(MessageDeleteBulk),
    MessageUpdate(Box<MessageUpdate>),
    PresenceUpdate(Box<PresenceUpdate>),
    PresencesReplace,
    ReactionAdd(Box<ReactionAdd>),
    ReactionRemove(Box<ReactionRemove>),
    ReactionRemoveAll(ReactionRemoveAll),
    ReactionRemoveEmoji(ReactionRemoveEmoji),
    Ready(Box<Ready>),
    Resumed,
    RoleCreate(RoleCreate),
    RoleDelete(RoleDelete),
    RoleUpdate(RoleUpdate),
    TypingStart(Box<TypingStart>),
    UnavailableGuild(UnavailableGuild),
    UserUpdate(UserUpdate),
    VoiceServerUpdate(VoiceServerUpdate),
    VoiceStateUpdate(Box<VoiceStateUpdate>),
    WebhooksUpdate(WebhooksUpdate),
}

A dispatch event, containing information about a created guild, a member added, etc.

You can deserialize into a DispatchEvent via DispatchEventWithTypeDeserializer.

Variants

BanAdd(BanAdd)
BanRemove(BanRemove)
ChannelCreate(ChannelCreate)
ChannelDelete(ChannelDelete)
ChannelPinsUpdate(ChannelPinsUpdate)
ChannelUpdate(ChannelUpdate)
GiftCodeUpdate
GuildCreate(Box<GuildCreate>)
GuildDelete(Box<GuildDelete>)
GuildEmojisUpdate(GuildEmojisUpdate)
GuildIntegrationsUpdate(GuildIntegrationsUpdate)
GuildUpdate(Box<GuildUpdate>)
InviteCreate(Box<InviteCreate>)
InviteDelete(InviteDelete)
MemberAdd(Box<MemberAdd>)
MemberRemove(MemberRemove)
MemberUpdate(Box<MemberUpdate>)
MemberChunk(MemberChunk)
MessageCreate(Box<MessageCreate>)
MessageDelete(MessageDelete)
MessageDeleteBulk(MessageDeleteBulk)
MessageUpdate(Box<MessageUpdate>)
PresenceUpdate(Box<PresenceUpdate>)
PresencesReplace
ReactionAdd(Box<ReactionAdd>)
ReactionRemove(Box<ReactionRemove>)
ReactionRemoveAll(ReactionRemoveAll)
ReactionRemoveEmoji(ReactionRemoveEmoji)
Ready(Box<Ready>)
Resumed
RoleCreate(RoleCreate)
RoleDelete(RoleDelete)
RoleUpdate(RoleUpdate)
TypingStart(Box<TypingStart>)
UnavailableGuild(UnavailableGuild)
UserUpdate(UserUpdate)
VoiceServerUpdate(VoiceServerUpdate)
VoiceStateUpdate(Box<VoiceStateUpdate>)
WebhooksUpdate(WebhooksUpdate)

Implementations

impl DispatchEvent[src]

pub fn kind(&self) -> EventType[src]

Returns the type of event that this event is.

Trait Implementations

impl Clone for DispatchEvent[src]

impl Debug for DispatchEvent[src]

impl Eq for DispatchEvent[src]

impl PartialEq<DispatchEvent> for DispatchEvent[src]

impl Serialize for DispatchEvent[src]

impl StructuralEq for DispatchEvent[src]

impl StructuralPartialEq for DispatchEvent[src]

impl TryFrom<Event> for DispatchEvent[src]

type Error = EventConversionError

The type returned in the event of a conversion error.

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> From<T> for T[src]

impl<T> Instrument for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.