Struct tuirealm::props::Props [−][src]
pub struct Props { pub visible: bool, pub foreground: Color, pub background: Color, pub borders: BordersProps, pub modifiers: Modifier, pub input_type: InputType, pub input_len: Option<usize>, pub palette: HashMap<&'static str, Color>, pub texts: TextParts, pub value: PropPayload, }
Expand description
Props
Props holds all the possible properties for a layout component
Fields
visible: bool
foreground: Color
background: Color
borders: BordersProps
modifiers: Modifier
input_type: InputType
input_len: Option<usize>
palette: HashMap<&'static str, Color>
texts: TextParts
value: PropPayload
Trait Implementations
Auto Trait Implementations
impl RefUnwindSafe for Props
impl Send for Props
impl Sync for Props
impl Unpin for Props
impl UnwindSafe for Props
Blanket Implementations
impl<T> BorrowMut<T> for T where
T: ?Sized,
[src]
impl<T> BorrowMut<T> for T where
T: ?Sized,
[src]pub fn borrow_mut(&mut self) -> &mut T
[src]
pub fn borrow_mut(&mut self) -> &mut T
[src]Mutably borrows from an owned value. Read more
impl<T> ToOwned for T where
T: Clone,
[src]
impl<T> ToOwned for T where
T: Clone,
[src]type Owned = T
type Owned = T
The resulting type after obtaining ownership.
pub fn to_owned(&self) -> T
[src]
pub fn to_owned(&self) -> T
[src]Creates owned data from borrowed data, usually by cloning. Read more
pub fn clone_into(&self, target: &mut T)
[src]
pub fn clone_into(&self, target: &mut T)
[src]🔬 This is a nightly-only experimental API. (toowned_clone_into
)
recently added
Uses borrowed data to replace owned data, usually by cloning. Read more