/// The height of the NES output video signal
pub const WIDTH: u32 = 256;
/// The width of the NES output video signal
pub const HEIGHT: u32 = 240;
/// CPU frequency constant. This assumes NTSC emulation (instead of PAL).
/// That's also what's emulated in the rest of the ppu.
pub const CPU_FREQ: f64 = 1.789_773 * 1_000_000.0; //hz
pub use Cpu;
pub use Mirroring;
pub use ;
pub use ;
pub use Buttons;