use std::env;
use std::ffi::OsString;
const RUSTFLAGS: &str = "RUSTFLAGS";
const IGNORED_LINTS: &[&str] = &["dead_code"];
pub fn make_vec() -> Vec<&'static str> {
let mut rustflags = vec!["--cfg", "trybuild"];
for &lint in IGNORED_LINTS {
rustflags.push("-A");
rustflags.push(lint);
}
rustflags
}
pub fn envs() -> impl IntoIterator<Item = (&'static str, OsString)> {
let mut rustflags = env::var_os(RUSTFLAGS)?;
for flag in make_vec() {
rustflags.push(" ");
rustflags.push(flag);
}
Some((RUSTFLAGS, rustflags))
}