#![allow(clippy::all, warnings)]
pub struct PlaySequence;
pub mod play_sequence {
#![allow(dead_code)]
use std::result::Result;
pub const OPERATION_NAME: &str = "PlaySequence";
pub const QUERY : & str = "mutation PlaySequence($input: PlaySequenceInput!) {\n playSequence(input: $input) {\n id\n }\n}\n" ;
use super::*;
use serde::{Deserialize, Serialize};
#[allow(dead_code)]
type Boolean = bool;
#[allow(dead_code)]
type Float = f64;
#[allow(dead_code)]
type Int = i64;
#[allow(dead_code)]
type ID = String;
#[derive(Serialize)]
pub struct PlaySequenceInput {
#[serde(rename = "projectPath")]
pub project_path: String,
}
#[derive(Serialize)]
pub struct Variables {
pub input: PlaySequenceInput,
}
impl Variables {}
#[derive(Deserialize)]
pub struct ResponseData {
#[serde(rename = "playSequence")]
pub play_sequence: PlaySequencePlaySequence,
}
#[derive(Deserialize)]
pub struct PlaySequencePlaySequence {
pub id: String,
}
}
impl graphql_client::GraphQLQuery for PlaySequence {
type Variables = play_sequence::Variables;
type ResponseData = play_sequence::ResponseData;
fn build_query(variables: Self::Variables) -> ::graphql_client::QueryBody<Self::Variables> {
graphql_client::QueryBody {
variables,
query: play_sequence::QUERY,
operation_name: play_sequence::OPERATION_NAME,
}
}
}