use std::collections::HashMap;
use std::fmt::Debug;
use std::fs::metadata;
use std::hash::Hash;
use std::io::prelude::*;
use std::path::PathBuf;
use std::time::SystemTime;
use rayon::prelude::*;
use serde::{de::DeserializeOwned, Deserialize, Serialize};
#[derive(Debug, PartialEq, Serialize, Deserialize)]
pub struct FileState {
len: u64,
modified: SystemTime,
}
impl State<PathBuf> for FileState {
fn from(item: &PathBuf) -> Option<Self> {
metadata(item)
.map(|attr| FileState {
len: attr.len(),
modified: attr.modified().unwrap(),
})
.ok()
}
}
pub trait State<T>: PartialEq + Sized {
fn from(item: &T) -> Option<Self>;
}
#[derive(Debug, Serialize, Deserialize)]
pub struct TreeState<T, U>
where
T: State<U>,
U: Clone + Hash + Eq + Send + Sync,
{
state: HashMap<U, T>,
}
impl<'a, T: State<U>, U: 'a> TreeState<T, U>
where
T: Serialize + DeserializeOwned + Debug + Send + Sync,
U: Clone + Eq + Hash + Serialize + DeserializeOwned + Send + Sync,
{
pub fn new<I>(items: I) -> TreeState<T, U>
where
I: IntoIterator<Item = &'a U>,
{
TreeState {
state: items
.into_iter()
.filter_map(|item| T::from(item).map(|state| (item.clone(), state)))
.collect::<HashMap<_, _>>(),
}
}
pub fn has_changed(&self) -> bool {
self.state
.par_iter()
.find_any(|(item, state)| T::from(item).map_or(true, |x| x != **state))
.is_some()
}
pub fn dump<W>(&self, w: W) -> bincode::Result<()>
where
W: Write,
{
bincode::serialize_into(w, self)
}
pub fn load<R>(r: R) -> bincode::Result<Self>
where
R: Read,
{
bincode::deserialize_from::<R, Self>(r)
}
pub fn load_vec(data: &[u8]) -> bincode::Result<Self> {
bincode::deserialize(data)
}
pub fn ignore(&mut self, item: &U) {
self.state.remove(item);
}
}
#[cfg(test)]
mod tests {
#[test]
fn basic() {}
}