Struct trackball::Scene [−][src]
pub struct Scene<N: RealField> { /* fields omitted */ }
Scene wrt enclosing viewing frustum.
Implements Default
and can be created with Scene::default()
.
Implementations
impl<N: RealField> Scene<N>
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impl<N: RealField> Scene<N>
[src]pub fn fov(&self) -> Fixed<N>
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pub fn fov(&self) -> Fixed<N>
[src]Fixed quantity wrt field of view, see Self::set_fov()
.
pub fn set_fov(&mut self, fov: impl Into<Fixed<N>>)
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pub fn set_fov(&mut self, fov: impl Into<Fixed<N>>)
[src]Sets fixed quantity wrt field of view.
Default is fixed vertical field of view of π/4.
use nalgebra::Point2; use trackball::Scene; // Current screen size. let max = Point2::new(800, 600); // Default scene with fixed vertical field of view of π/4: // // * Increasing width increases horizontal field of view (more can be seen). // * Increasing height scales scene zooming in as vertical field of view is fixed. let mut scene = Scene::default(); // Unfix vertical field of view by fixing current unit per pixel on focus plane at distance // from eye of one, that is effectively `upp` divided by `zat` to make it scale-independant: // // * Increasing width increases horizontal field of view (more can be seen). // * Increasing height increases vertical field of view (more can be seen). scene.set_fov(scene.fov().to_upp(&max.cast::<f32>()));
pub fn clip_planes(&self, zat: N) -> (N, N)
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pub fn clip_planes(&self, zat: N) -> (N, N)
[src]Clip plane distances from eye regardless of Self::scale()
wrt to distance between eye
and target.
Default is (1e-1, 1e+6)
measured from eye.
pub fn set_clip_planes(&mut self, znear: N, zfar: N)
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pub fn set_clip_planes(&mut self, znear: N, zfar: N)
[src]Sets clip plane distances from target or eye whether Self::scale()
.
Default is (1e-1, 1e+6)
measured from eye.
pub fn scale(&self) -> bool
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pub fn scale(&self) -> bool
[src]Object inspection mode.
Scales clip plane distances by measuring from target instead of eye. Default is false
.
pub fn set_scale(&mut self, oim: bool)
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pub fn set_scale(&mut self, oim: bool)
[src]Sets object inspection mode.
Scales clip plane distances by measuring from target instead of eye. Default is false
.
pub fn ortho(&self) -> bool
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pub fn ortho(&self) -> bool
[src]Orthographic projection mode.
Computes scale-identical orthographic instead of perspective projection. Default is false
.
Trait Implementations
impl<N: Eq + RealField> Eq for Scene<N>
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impl<N: RealField> StructuralEq for Scene<N>
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impl<N: RealField> StructuralPartialEq for Scene<N>
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Auto Trait Implementations
impl<N> RefUnwindSafe for Scene<N> where
N: RefUnwindSafe,
N: RefUnwindSafe,
impl<N> Send for Scene<N>
impl<N> Sync for Scene<N>
impl<N> Unpin for Scene<N> where
N: Unpin,
N: Unpin,
impl<N> UnwindSafe for Scene<N> where
N: UnwindSafe,
N: UnwindSafe,
Blanket Implementations
impl<T> BorrowMut<T> for T where
T: ?Sized,
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impl<T> BorrowMut<T> for T where
T: ?Sized,
[src]pub fn borrow_mut(&mut self) -> &mut T
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pub fn borrow_mut(&mut self) -> &mut T
[src]Mutably borrows from an owned value. Read more
impl<T> Same<T> for T
impl<T> Same<T> for T
type Output = T
type Output = T
Should always be Self
impl<SS, SP> SupersetOf<SS> for SP where
SS: SubsetOf<SP>,
impl<SS, SP> SupersetOf<SS> for SP where
SS: SubsetOf<SP>,
pub fn to_subset(&self) -> Option<SS>
pub fn to_subset(&self) -> Option<SS>
The inverse inclusion map: attempts to construct self
from the equivalent element of its
superset. Read more
pub fn is_in_subset(&self) -> bool
pub fn is_in_subset(&self) -> bool
Checks if self
is actually part of its subset T
(and can be converted to it).
pub fn to_subset_unchecked(&self) -> SS
pub fn to_subset_unchecked(&self) -> SS
Use with care! Same as self.to_subset
but without any property checks. Always succeeds.
pub fn from_subset(element: &SS) -> SP
pub fn from_subset(element: &SS) -> SP
The inclusion map: converts self
to the equivalent element of its superset.
impl<T> ToOwned for T where
T: Clone,
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impl<T> ToOwned for T where
T: Clone,
[src]type Owned = T
type Owned = T
The resulting type after obtaining ownership.
pub fn to_owned(&self) -> T
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pub fn to_owned(&self) -> T
[src]Creates owned data from borrowed data, usually by cloning. Read more
pub fn clone_into(&self, target: &mut T)
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pub fn clone_into(&self, target: &mut T)
[src]🔬 This is a nightly-only experimental API. (toowned_clone_into
)
recently added
Uses borrowed data to replace owned data, usually by cloning. Read more