Struct trackball::Touch [−][src]
pub struct Touch<F: Ord, N: RealField> { /* fields omitted */ }
Touch gestures inducing slide, orbit, scale, and focus.
Implements Default
and can be created with Touch::default()
.
All methods except Self::fingers()
must be invoked on matching events fired by your 3D
graphics library of choice.
Implementations
impl<F: Ord, N: RealField> Touch<F, N>
[src]
impl<F: Ord, N: RealField> Touch<F, N>
[src]pub fn compute(
&mut self,
fid: F,
pos: Point2<N>,
mvs: usize
) -> Option<(usize, Point2<N>, N, N)>
[src]
pub fn compute(
&mut self,
fid: F,
pos: Point2<N>,
mvs: usize
) -> Option<(usize, Point2<N>, N, N)>
[src]Computes centroid position, roll angle, and scale ratio from finger gestures.
Parameters are:
fid
as generic finger ID likeSome(id)
for touch andNone
for mouse events,pos
as current cursor/finger position in screen space,mvs
as number of finger moves for debouncing potential finger tap gesture with zero resulting in no delay of non-tap gestures while tap gesture can still be recognized. Use zero unless tap gestures are hardly recognized.
Returns number of fingers, centroid position, roll angle, and scale ratio in screen space in
the order mentioned or None
when debouncing tap gesture with non-vanishing mvs
. See
Self::discard()
for tap gesture result.
Trait Implementations
Auto Trait Implementations
impl<F, N> RefUnwindSafe for Touch<F, N> where
F: RefUnwindSafe,
N: RefUnwindSafe,
F: RefUnwindSafe,
N: RefUnwindSafe,
impl<F, N> Send for Touch<F, N> where
F: Send,
F: Send,
impl<F, N> Sync for Touch<F, N> where
F: Sync,
F: Sync,
impl<F, N> Unpin for Touch<F, N> where
N: Unpin,
N: Unpin,
impl<F, N> UnwindSafe for Touch<F, N> where
F: RefUnwindSafe,
N: RefUnwindSafe + UnwindSafe,
F: RefUnwindSafe,
N: RefUnwindSafe + UnwindSafe,
Blanket Implementations
impl<T> BorrowMut<T> for T where
T: ?Sized,
[src]
impl<T> BorrowMut<T> for T where
T: ?Sized,
[src]pub fn borrow_mut(&mut self) -> &mut T
[src]
pub fn borrow_mut(&mut self) -> &mut T
[src]Mutably borrows from an owned value. Read more
impl<T> Same<T> for T
impl<T> Same<T> for T
type Output = T
type Output = T
Should always be Self
impl<SS, SP> SupersetOf<SS> for SP where
SS: SubsetOf<SP>,
impl<SS, SP> SupersetOf<SS> for SP where
SS: SubsetOf<SP>,
pub fn to_subset(&self) -> Option<SS>
pub fn to_subset(&self) -> Option<SS>
The inverse inclusion map: attempts to construct self
from the equivalent element of its
superset. Read more
pub fn is_in_subset(&self) -> bool
pub fn is_in_subset(&self) -> bool
Checks if self
is actually part of its subset T
(and can be converted to it).
pub fn to_subset_unchecked(&self) -> SS
pub fn to_subset_unchecked(&self) -> SS
Use with care! Same as self.to_subset
but without any property checks. Always succeeds.
pub fn from_subset(element: &SS) -> SP
pub fn from_subset(element: &SS) -> SP
The inclusion map: converts self
to the equivalent element of its superset.
impl<T> ToOwned for T where
T: Clone,
[src]
impl<T> ToOwned for T where
T: Clone,
[src]type Owned = T
type Owned = T
The resulting type after obtaining ownership.
pub fn to_owned(&self) -> T
[src]
pub fn to_owned(&self) -> T
[src]Creates owned data from borrowed data, usually by cloning. Read more
pub fn clone_into(&self, target: &mut T)
[src]
pub fn clone_into(&self, target: &mut T)
[src]🔬 This is a nightly-only experimental API. (toowned_clone_into
)
recently added
Uses borrowed data to replace owned data, usually by cloning. Read more