Struct trackball::Orbit[][src]

pub struct Orbit<N: RealField> { /* fields omitted */ }

Orbit induced by displacement on screen.

Implements Default and can be created with Orbit::default().

Both its methods must be invoked on matching events fired by your 3D graphics library of choice.

Implementations

impl<N: RealField> Orbit<N>[src]

pub fn compute(
    &mut self,
    pos: &Point2<N>,
    max: &Point2<N>
) -> Option<UnitQuaternion<N>>
[src]

Computes rotation between previous and current cursor/finger position.

Normalization of previous position is cached and has to be discarded on button/finger release via Self::discard(). Current position pos is clamped between origin and maximum position max as screen’s width and height.

Screen space with origin in top left corner:

  • x-axis from left to right,
  • y-axis from top to bottom.

Camera space with origin at its target, the trackball’s center:

  • x-axis from left to right,
  • y-axis from bottom to top,
  • z-axis from far to near.

Returns None:

  • on first invocation and after Self::discard() as there is no previous position yet,
  • in the unlikely case that a position event fires twice resulting in zero displacements.

pub fn discard(&mut self)[src]

Discards cached normalization of previous cursor/finger position on button/finger release.

Trait Implementations

impl<N: Clone + RealField> Clone for Orbit<N>[src]

impl<N: Debug + RealField> Debug for Orbit<N>[src]

impl<N: Default + RealField> Default for Orbit<N>[src]

Auto Trait Implementations

impl<N> RefUnwindSafe for Orbit<N> where
    N: RefUnwindSafe

impl<N> Send for Orbit<N>

impl<N> Sync for Orbit<N>

impl<N> Unpin for Orbit<N> where
    N: Unpin

impl<N> UnwindSafe for Orbit<N> where
    N: UnwindSafe

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T> Same<T> for T

type Output = T

Should always be Self

impl<SS, SP> SupersetOf<SS> for SP where
    SS: SubsetOf<SP>, 

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.