[][src]Struct torophy::body::Body

pub struct Body { /* fields omitted */ }

Implementations

impl Body[src]

pub fn new(position: Vec2) -> Body[src]

pub fn set_position(&mut self, position: Vec2)[src]

pub fn displace(&mut self, displacement: Vec2)[src]

pub fn position(&self) -> Vec2[src]

pub fn set_shape(&mut self, shape: Shape)[src]

pub fn remove_shape(&mut self)[src]

pub fn shape(&self) -> Option<&Shape>[src]

pub fn set_mass(&mut self, mass: f32)[src]

pub fn add_mass(&mut self, mass: f32)[src]

pub fn mass(&self) -> f32[src]

pub fn inverse_mass(&self) -> f32[src]

pub fn set_velocity(&mut self, velocity: Vec2)[src]

pub fn add_velocity(&mut self, velocity: Vec2)[src]

pub fn velocity(&self) -> Vec2[src]

pub fn set_force(&mut self, force: Vec2)[src]

pub fn add_force(&mut self, force: Vec2)[src]

pub fn force(&self) -> Vec2[src]

pub fn set_drag_force(&mut self, drag_force: (f32, f32))[src]

pub fn drag_force(&self) -> (f32, f32)[src]

pub fn set_restitution(&mut self, restitution: f32)[src]

pub fn restitution(&self) -> f32[src]

pub fn aabb(&self) -> Option<AxisAlignmentBoundingBox>[src]

Trait Implementations

impl Particle for Body[src]

Auto Trait Implementations

impl RefUnwindSafe for Body

impl Send for Body

impl Sync for Body

impl Unpin for Body

impl UnwindSafe for Body

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.