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use std::process::Command;
use tongue::builtin;
use tongue::config::Config;
use tongue::node::Node;
pub fn eval(tree: Node, config: &mut Config) {
if tree.v.is_empty() {
return;
}
_eval(tree, config);
}
fn _eval(mut n: Node, config: &mut Config) {
if n.v == "=" {
match n.l {
Some(l) => {
match n.r {
Some(r) => {
config.variable.insert(l.v, r.v);
},
None => {
},
}
},
None => {
},
}
} else if n.v == "alias" {
exec(n, config);
} else if n.v == "cd" {
exec(n, config);
} else {
exec(n, config);
}
}
fn exec(n: Node, config: &mut Config) {
if n.v == "alias" {
builtin::alias(n.options, config);
} else if n.v == "cd" {
builtin::cd(n.options);
} else {
match Command::new(n.v)
.args(n.options)
.status()
{
Ok(n) => {},
Err(err) => {
println!("{}", err);
},
}
}
}