Struct tonari_actor::SystemHandle
source · pub struct SystemHandle { /* private fields */ }
Expand description
Contains the “metadata” of the system, including information about the registry of actors currently existing within the system.
Implementations§
source§impl SystemHandle
impl SystemHandle
sourcepub fn shutdown(&self) -> Result<(), ActorError>
pub fn shutdown(&self) -> Result<(), ActorError>
Stops all actors spawned by this system.
sourcepub fn subscribe_recipient<M: 'static, E: Event + Into<M>>(
&self,
recipient: Recipient<M>
)
pub fn subscribe_recipient<M: 'static, E: Event + Into<M>>( &self, recipient: Recipient<M> )
Subscribe given recipient
to events of type E
. See Context::subscribe()
.
pub fn is_running(&self) -> bool
Trait Implementations§
source§impl Clone for SystemHandle
impl Clone for SystemHandle
source§fn clone(&self) -> SystemHandle
fn clone(&self) -> SystemHandle
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Default for SystemHandle
impl Default for SystemHandle
source§fn default() -> SystemHandle
fn default() -> SystemHandle
Returns the “default value” for a type. Read more