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#![doc(html_root_url = "https://docs.rs/tokio-timer/0.2.7")]
#![deny(missing_docs, warnings, missing_debug_implementations)]

//! Utilities for tracking time.
//!
//! This crate provides a number of utilities for working with periods of time:
//!
//! * [`Delay`]: A future that completes at a specified instant in time.
//!
//! * [`Interval`] A stream that yields at fixed time intervals.
//!
//! * [`Timeout`]: Wraps a future or stream, setting an upper bound to the
//!   amount of time it is allowed to execute. If the future or stream does not
//!   complete in time, then it is canceled and an error is returned.
//!
//! * [`DelayQueue`]: A queue where items are returned once the requested delay
//!   has expired.
//!
//! These three types are backed by a [`Timer`] instance. In order for
//! [`Delay`], [`Interval`], and [`Timeout`] to function, the associated
//! [`Timer`] instance must be running on some thread.
//!
//! [`Delay`]: struct.Delay.html
//! [`Timeout`]: struct.Timeout.html
//! [`Interval`]: struct.Interval.html
//! [`Timer`]: timer/struct.Timer.html

extern crate tokio_executor;

extern crate crossbeam_utils;
#[macro_use]
extern crate futures;
extern crate slab;

pub mod clock;
pub mod delay_queue;
pub mod timeout;
pub mod timer;

mod atomic;
mod deadline;
mod delay;
mod error;
mod interval;
mod wheel;

#[deprecated(since = "0.2.6", note = "use Timeout instead")]
#[doc(hidden)]
#[allow(deprecated)]
pub use self::deadline::{Deadline, DeadlineError};
#[doc(inline)]
pub use self::delay_queue::DelayQueue;
pub use self::delay::Delay;
pub use self::error::Error;
pub use self::interval::Interval;
#[doc(inline)]
pub use self::timeout::Timeout;
pub use self::timer::{with_default, Timer};

use std::time::{Duration, Instant};

/// Create a Future that completes in `duration` from now.
pub fn sleep(duration: Duration) -> Delay {
    Delay::new(Instant::now() + duration)
}

// ===== Internal utils =====

enum Round {
    Up,
    Down,
}

/// Convert a `Duration` to milliseconds, rounding up and saturating at
/// `u64::MAX`.
///
/// The saturating is fine because `u64::MAX` milliseconds are still many
/// million years.
#[inline]
fn ms(duration: Duration, round: Round) -> u64 {
    const NANOS_PER_MILLI: u32 = 1_000_000;
    const MILLIS_PER_SEC: u64 = 1_000;

    // Round up.
    let millis = match round {
        Round::Up => (duration.subsec_nanos() + NANOS_PER_MILLI - 1) / NANOS_PER_MILLI,
        Round::Down => duration.subsec_nanos() / NANOS_PER_MILLI,
    };

    duration.as_secs().saturating_mul(MILLIS_PER_SEC).saturating_add(millis as u64)
}