[][src]Struct tobj::Material

pub struct Material {
    pub name: String,
    pub ambient: [f32; 3],
    pub diffuse: [f32; 3],
    pub specular: [f32; 3],
    pub shininess: f32,
    pub dissolve: f32,
    pub optical_density: f32,
    pub ambient_texture: String,
    pub diffuse_texture: String,
    pub specular_texture: String,
    pub normal_texture: String,
    pub shininess_texture: String,
    pub dissolve_texture: String,
    pub illumination_model: Option<u8>,
    pub unknown_param: HashMap<String, String>,
}

A material that may be referenced by one or more meshes. Standard MTL attributes are supported. Any unrecognized parameters will be stored as key-value pairs in the unknown_param HashMap, which maps the unknown parameter to the value set for it.

Fields

name: String

Material name as specified in the MTL file

ambient: [f32; 3]

Ambient color of the material

diffuse: [f32; 3]

Diffuse color of the material

specular: [f32; 3]

Specular color of the material

shininess: f32

Material shininess attribute

dissolve: f32

Dissolve attribute is the alpha term for the material. Referred to as dissolve since that's what the MTL file format docs refer to it as

optical_density: f32

Optical density also known as index of refraction. Called optical_density in the MTL specc. Takes on a value between 0.001 and 10.0. 1.0 means light does not bend as it passed through the object.

ambient_texture: String

Name of the ambient texture file for the material. No path is pre-pended to the texture file names specified in the MTL file

diffuse_texture: String

Name of the diffuse texture file for the material. No path is pre-pended to the texture file names specified in the MTL file

specular_texture: String

Name of the specular texture file for the material. No path is pre-pended to the texture file names specified in the MTL file

normal_texture: String

Name of the normal map texture file for the material. No path is pre-pended to the texture file names specified in the MTL file

shininess_texture: String

Name of the shininess map texture file for the material. No path is pre-pended to the texture file names specified in the MTL file

dissolve_texture: String

Name of the alpha map texture file for the material. No path is pre-pended to the texture file names specified in the MTL file. Referred to as dissolve to match the MTL file format specification

illumination_model: Option<u8>

The illumnination model to use for this material. The different illumnination models are specified in http://paulbourke.net/dataformats/mtl/

unknown_param: HashMap<String, String>

Key value pairs of any unrecognized parameters encountered while parsing the material

Implementations

impl Material[src]

pub fn empty() -> Material[src]

Trait Implementations

impl Clone for Material[src]

impl Debug for Material[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T> ToOwned for T where
    T: Clone
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type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.