[][src]Struct tobj::Model

pub struct Model {
    pub mesh: Mesh,
    pub name: String,
}

A named model within the file, associates some mesh with a name that was specified with an o or g keyword in the OBJ file

Fields

mesh: Mesh

Mesh used by the model containing its geometry

name: String

Name assigned to this mesh

Methods

impl Model[src]

pub fn new(mesh: Mesh, name: String) -> Model[src]

Create a new model, associating a name with a mesh

Trait Implementations

impl Clone for Model[src]

impl Debug for Model[src]

Auto Trait Implementations

impl RefUnwindSafe for Model

impl Send for Model

impl Sync for Model

impl Unpin for Model

impl UnwindSafe for Model

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T> ToOwned for T where
    T: Clone
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type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.