[][src]Enum tmx::map::RenderOrder

pub enum RenderOrder {
    RightDown,
    RightUp,
    LeftDown,
    LeftUp,
}

The order in which tiles on tile layers are rendered. Valid values are right-down (the default), right-up, left-down and left-up. In all cases, the map is drawn row-by-row. (only supported for orthogonal maps at the moment)

Variants

RightDown
RightUp
LeftDown
LeftUp

Trait Implementations

impl Clone for RenderOrder[src]

impl Copy for RenderOrder[src]

impl Debug for RenderOrder[src]

impl<'de> Deserialize<'de> for RenderOrder[src]

impl Eq for RenderOrder[src]

impl Hash for RenderOrder[src]

impl PartialEq<RenderOrder> for RenderOrder[src]

impl StructuralEq for RenderOrder[src]

impl StructuralPartialEq for RenderOrder[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> DeserializeOwned for T where
    T: for<'de> Deserialize<'de>, 
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T> ToOwned for T where
    T: Clone
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type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.