pub type Menu<'a> = DisplayMenu<'a>;

Aliased Type§

struct Menu<'a> {
    pub not_close: bool,
    pub target_client: Option<Cow<'a, str>>,
    pub target_pane: Option<Cow<'a, str>>,
    pub title: Option<Cow<'a, str>>,
    pub x: Option<usize>,
    pub y: Option<usize>,
    pub name: Option<Cow<'a, str>>,
    pub key: Option<Cow<'a, str>>,
    pub command: Option<Cow<'a, str>>,
}

Fields§

§not_close: bool

[-O] - the menu does not close when the mouse button is released without an item selected

§target_client: Option<Cow<'a, str>>

[-c target-client] - target-client

§target_pane: Option<Cow<'a, str>>

[-t target-pane] - target-pane

§title: Option<Cow<'a, str>>

[-T title] - title

§x: Option<usize>

[-x position] - x position of the menu

§y: Option<usize>

[-y position] - y position of the menu

§name: Option<Cow<'a, str>>

name

§key: Option<Cow<'a, str>>

key

§command: Option<Cow<'a, str>>

command