use cmaze::gameboard::Dims;
use tmaze::{renderer::Renderer, ui::{wait_for_key, draw_box}, settings::{self, editable::EditableField}};
use crossterm::{Result as CResult, style::ContentStyle};
fn main() -> CResult<()> {
let mut renderer = Renderer::new()?;
let mut settings = settings::Settings::new();
settings.edit(&mut renderer, settings::ColorScheme::default()).unwrap();
renderer.render()?;
Ok(())
}