[][src]Struct tinyshader::CompilerOptions

pub struct CompilerOptions { /* fields omitted */ }

Implementations

impl CompilerOptions[src]

pub fn new() -> Self[src]

pub fn stage<'a>(&'a mut self, stage: ShaderStage) -> &'a mut Self[src]

pub fn entry_point<'a>(&'a mut self, entry_point: &str) -> &'a mut Self[src]

pub fn source<'a>(
    &'a mut self,
    source: &str,
    path_opt: Option<&str>
) -> &'a mut Self
[src]

pub fn include_path<'a>(&'a mut self, path: &str) -> &'a mut Self[src]

pub fn compile(&self) -> Result<Vec<u8>, String>[src]

Trait Implementations

impl Drop for CompilerOptions[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.