1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
use crate::{
byte_converter::*, converting_callback_receiver::ConvertingCallbackReceiver, converting_receiver::ConvertingReceiver, device::*,
ip_connection::IpConnection,
};
pub enum SolidStateRelayV2BrickletFunction {
SetState,
GetState,
SetMonoflop,
GetMonoflop,
GetSpitfpErrorCount,
SetBootloaderMode,
GetBootloaderMode,
SetWriteFirmwarePointer,
WriteFirmware,
SetStatusLedConfig,
GetStatusLedConfig,
GetChipTemperature,
Reset,
WriteUid,
ReadUid,
GetIdentity,
CallbackMonoflopDone,
}
impl From<SolidStateRelayV2BrickletFunction> for u8 {
fn from(fun: SolidStateRelayV2BrickletFunction) -> Self {
match fun {
SolidStateRelayV2BrickletFunction::SetState => 1,
SolidStateRelayV2BrickletFunction::GetState => 2,
SolidStateRelayV2BrickletFunction::SetMonoflop => 3,
SolidStateRelayV2BrickletFunction::GetMonoflop => 4,
SolidStateRelayV2BrickletFunction::GetSpitfpErrorCount => 234,
SolidStateRelayV2BrickletFunction::SetBootloaderMode => 235,
SolidStateRelayV2BrickletFunction::GetBootloaderMode => 236,
SolidStateRelayV2BrickletFunction::SetWriteFirmwarePointer => 237,
SolidStateRelayV2BrickletFunction::WriteFirmware => 238,
SolidStateRelayV2BrickletFunction::SetStatusLedConfig => 239,
SolidStateRelayV2BrickletFunction::GetStatusLedConfig => 240,
SolidStateRelayV2BrickletFunction::GetChipTemperature => 242,
SolidStateRelayV2BrickletFunction::Reset => 243,
SolidStateRelayV2BrickletFunction::WriteUid => 248,
SolidStateRelayV2BrickletFunction::ReadUid => 249,
SolidStateRelayV2BrickletFunction::GetIdentity => 255,
SolidStateRelayV2BrickletFunction::CallbackMonoflopDone => 5,
}
}
}
pub const SOLID_STATE_RELAY_V2_BRICKLET_BOOTLOADER_MODE_BOOTLOADER: u8 = 0;
pub const SOLID_STATE_RELAY_V2_BRICKLET_BOOTLOADER_MODE_FIRMWARE: u8 = 1;
pub const SOLID_STATE_RELAY_V2_BRICKLET_BOOTLOADER_MODE_BOOTLOADER_WAIT_FOR_REBOOT: u8 = 2;
pub const SOLID_STATE_RELAY_V2_BRICKLET_BOOTLOADER_MODE_FIRMWARE_WAIT_FOR_REBOOT: u8 = 3;
pub const SOLID_STATE_RELAY_V2_BRICKLET_BOOTLOADER_MODE_FIRMWARE_WAIT_FOR_ERASE_AND_REBOOT: u8 = 4;
pub const SOLID_STATE_RELAY_V2_BRICKLET_BOOTLOADER_STATUS_OK: u8 = 0;
pub const SOLID_STATE_RELAY_V2_BRICKLET_BOOTLOADER_STATUS_INVALID_MODE: u8 = 1;
pub const SOLID_STATE_RELAY_V2_BRICKLET_BOOTLOADER_STATUS_NO_CHANGE: u8 = 2;
pub const SOLID_STATE_RELAY_V2_BRICKLET_BOOTLOADER_STATUS_ENTRY_FUNCTION_NOT_PRESENT: u8 = 3;
pub const SOLID_STATE_RELAY_V2_BRICKLET_BOOTLOADER_STATUS_DEVICE_IDENTIFIER_INCORRECT: u8 = 4;
pub const SOLID_STATE_RELAY_V2_BRICKLET_BOOTLOADER_STATUS_CRC_MISMATCH: u8 = 5;
pub const SOLID_STATE_RELAY_V2_BRICKLET_STATUS_LED_CONFIG_OFF: u8 = 0;
pub const SOLID_STATE_RELAY_V2_BRICKLET_STATUS_LED_CONFIG_ON: u8 = 1;
pub const SOLID_STATE_RELAY_V2_BRICKLET_STATUS_LED_CONFIG_SHOW_HEARTBEAT: u8 = 2;
pub const SOLID_STATE_RELAY_V2_BRICKLET_STATUS_LED_CONFIG_SHOW_STATUS: u8 = 3;
#[derive(Clone, Copy, Debug, Default, PartialEq, Eq, Hash)]
pub struct Monoflop {
pub state: bool,
pub time: u32,
pub time_remaining: u32,
}
impl FromByteSlice for Monoflop {
fn bytes_expected() -> usize { 9 }
fn from_le_bytes(bytes: &[u8]) -> Monoflop {
Monoflop {
state: <bool>::from_le_bytes(&bytes[0..1]),
time: <u32>::from_le_bytes(&bytes[1..5]),
time_remaining: <u32>::from_le_bytes(&bytes[5..9]),
}
}
}
#[derive(Clone, Copy, Debug, Default, PartialEq, Eq, Hash)]
pub struct SpitfpErrorCount {
pub error_count_ack_checksum: u32,
pub error_count_message_checksum: u32,
pub error_count_frame: u32,
pub error_count_overflow: u32,
}
impl FromByteSlice for SpitfpErrorCount {
fn bytes_expected() -> usize { 16 }
fn from_le_bytes(bytes: &[u8]) -> SpitfpErrorCount {
SpitfpErrorCount {
error_count_ack_checksum: <u32>::from_le_bytes(&bytes[0..4]),
error_count_message_checksum: <u32>::from_le_bytes(&bytes[4..8]),
error_count_frame: <u32>::from_le_bytes(&bytes[8..12]),
error_count_overflow: <u32>::from_le_bytes(&bytes[12..16]),
}
}
}
#[derive(Clone, Debug, Default, PartialEq, Eq, Hash)]
pub struct Identity {
pub uid: String,
pub connected_uid: String,
pub position: char,
pub hardware_version: [u8; 3],
pub firmware_version: [u8; 3],
pub device_identifier: u16,
}
impl FromByteSlice for Identity {
fn bytes_expected() -> usize { 25 }
fn from_le_bytes(bytes: &[u8]) -> Identity {
Identity {
uid: <String>::from_le_bytes(&bytes[0..8]),
connected_uid: <String>::from_le_bytes(&bytes[8..16]),
position: <char>::from_le_bytes(&bytes[16..17]),
hardware_version: <[u8; 3]>::from_le_bytes(&bytes[17..20]),
firmware_version: <[u8; 3]>::from_le_bytes(&bytes[20..23]),
device_identifier: <u16>::from_le_bytes(&bytes[23..25]),
}
}
}
#[derive(Clone)]
pub struct SolidStateRelayV2Bricklet {
device: Device,
}
impl SolidStateRelayV2Bricklet {
pub const DEVICE_IDENTIFIER: u16 = 296;
pub const DEVICE_DISPLAY_NAME: &'static str = "Solid State Relay Bricklet 2.0";
pub fn new(uid: &str, ip_connection: &IpConnection) -> SolidStateRelayV2Bricklet {
let mut result = SolidStateRelayV2Bricklet { device: Device::new([2, 0, 0], uid, ip_connection, 0) };
result.device.response_expected[u8::from(SolidStateRelayV2BrickletFunction::SetState) as usize] = ResponseExpectedFlag::False;
result.device.response_expected[u8::from(SolidStateRelayV2BrickletFunction::GetState) as usize] = ResponseExpectedFlag::AlwaysTrue;
result.device.response_expected[u8::from(SolidStateRelayV2BrickletFunction::SetMonoflop) as usize] = ResponseExpectedFlag::False;
result.device.response_expected[u8::from(SolidStateRelayV2BrickletFunction::GetMonoflop) as usize] =
ResponseExpectedFlag::AlwaysTrue;
result.device.response_expected[u8::from(SolidStateRelayV2BrickletFunction::GetSpitfpErrorCount) as usize] =
ResponseExpectedFlag::AlwaysTrue;
result.device.response_expected[u8::from(SolidStateRelayV2BrickletFunction::SetBootloaderMode) as usize] =
ResponseExpectedFlag::AlwaysTrue;
result.device.response_expected[u8::from(SolidStateRelayV2BrickletFunction::GetBootloaderMode) as usize] =
ResponseExpectedFlag::AlwaysTrue;
result.device.response_expected[u8::from(SolidStateRelayV2BrickletFunction::SetWriteFirmwarePointer) as usize] =
ResponseExpectedFlag::False;
result.device.response_expected[u8::from(SolidStateRelayV2BrickletFunction::WriteFirmware) as usize] =
ResponseExpectedFlag::AlwaysTrue;
result.device.response_expected[u8::from(SolidStateRelayV2BrickletFunction::SetStatusLedConfig) as usize] =
ResponseExpectedFlag::False;
result.device.response_expected[u8::from(SolidStateRelayV2BrickletFunction::GetStatusLedConfig) as usize] =
ResponseExpectedFlag::AlwaysTrue;
result.device.response_expected[u8::from(SolidStateRelayV2BrickletFunction::GetChipTemperature) as usize] =
ResponseExpectedFlag::AlwaysTrue;
result.device.response_expected[u8::from(SolidStateRelayV2BrickletFunction::Reset) as usize] = ResponseExpectedFlag::False;
result.device.response_expected[u8::from(SolidStateRelayV2BrickletFunction::WriteUid) as usize] = ResponseExpectedFlag::False;
result.device.response_expected[u8::from(SolidStateRelayV2BrickletFunction::ReadUid) as usize] = ResponseExpectedFlag::AlwaysTrue;
result.device.response_expected[u8::from(SolidStateRelayV2BrickletFunction::GetIdentity) as usize] =
ResponseExpectedFlag::AlwaysTrue;
result
}
pub fn get_response_expected(&mut self, fun: SolidStateRelayV2BrickletFunction) -> Result<bool, GetResponseExpectedError> {
self.device.get_response_expected(u8::from(fun))
}
pub fn set_response_expected(
&mut self,
fun: SolidStateRelayV2BrickletFunction,
response_expected: bool,
) -> Result<(), SetResponseExpectedError> {
self.device.set_response_expected(u8::from(fun), response_expected)
}
pub fn set_response_expected_all(&mut self, response_expected: bool) { self.device.set_response_expected_all(response_expected) }
pub fn get_monoflop_done_callback_receiver(&self) -> ConvertingCallbackReceiver<bool> {
self.device.get_callback_receiver(u8::from(SolidStateRelayV2BrickletFunction::CallbackMonoflopDone))
}
pub fn set_state(&self, state: bool) -> ConvertingReceiver<()> {
let mut payload = vec![0; 1];
payload[0..1].copy_from_slice(&<bool>::to_le_bytes(state));
self.device.set(u8::from(SolidStateRelayV2BrickletFunction::SetState), payload)
}
pub fn get_state(&self) -> ConvertingReceiver<bool> {
let payload = vec![0; 0];
self.device.get(u8::from(SolidStateRelayV2BrickletFunction::GetState), payload)
}
pub fn set_monoflop(&self, state: bool, time: u32) -> ConvertingReceiver<()> {
let mut payload = vec![0; 5];
payload[0..1].copy_from_slice(&<bool>::to_le_bytes(state));
payload[1..5].copy_from_slice(&<u32>::to_le_bytes(time));
self.device.set(u8::from(SolidStateRelayV2BrickletFunction::SetMonoflop), payload)
}
pub fn get_monoflop(&self) -> ConvertingReceiver<Monoflop> {
let payload = vec![0; 0];
self.device.get(u8::from(SolidStateRelayV2BrickletFunction::GetMonoflop), payload)
}
pub fn get_spitfp_error_count(&self) -> ConvertingReceiver<SpitfpErrorCount> {
let payload = vec![0; 0];
self.device.get(u8::from(SolidStateRelayV2BrickletFunction::GetSpitfpErrorCount), payload)
}
pub fn set_bootloader_mode(&self, mode: u8) -> ConvertingReceiver<u8> {
let mut payload = vec![0; 1];
payload[0..1].copy_from_slice(&<u8>::to_le_bytes(mode));
self.device.get(u8::from(SolidStateRelayV2BrickletFunction::SetBootloaderMode), payload)
}
pub fn get_bootloader_mode(&self) -> ConvertingReceiver<u8> {
let payload = vec![0; 0];
self.device.get(u8::from(SolidStateRelayV2BrickletFunction::GetBootloaderMode), payload)
}
pub fn set_write_firmware_pointer(&self, pointer: u32) -> ConvertingReceiver<()> {
let mut payload = vec![0; 4];
payload[0..4].copy_from_slice(&<u32>::to_le_bytes(pointer));
self.device.set(u8::from(SolidStateRelayV2BrickletFunction::SetWriteFirmwarePointer), payload)
}
pub fn write_firmware(&self, data: [u8; 64]) -> ConvertingReceiver<u8> {
let mut payload = vec![0; 64];
payload[0..64].copy_from_slice(&<[u8; 64]>::to_le_bytes(data));
self.device.get(u8::from(SolidStateRelayV2BrickletFunction::WriteFirmware), payload)
}
pub fn set_status_led_config(&self, config: u8) -> ConvertingReceiver<()> {
let mut payload = vec![0; 1];
payload[0..1].copy_from_slice(&<u8>::to_le_bytes(config));
self.device.set(u8::from(SolidStateRelayV2BrickletFunction::SetStatusLedConfig), payload)
}
pub fn get_status_led_config(&self) -> ConvertingReceiver<u8> {
let payload = vec![0; 0];
self.device.get(u8::from(SolidStateRelayV2BrickletFunction::GetStatusLedConfig), payload)
}
pub fn get_chip_temperature(&self) -> ConvertingReceiver<i16> {
let payload = vec![0; 0];
self.device.get(u8::from(SolidStateRelayV2BrickletFunction::GetChipTemperature), payload)
}
pub fn reset(&self) -> ConvertingReceiver<()> {
let payload = vec![0; 0];
self.device.set(u8::from(SolidStateRelayV2BrickletFunction::Reset), payload)
}
pub fn write_uid(&self, uid: u32) -> ConvertingReceiver<()> {
let mut payload = vec![0; 4];
payload[0..4].copy_from_slice(&<u32>::to_le_bytes(uid));
self.device.set(u8::from(SolidStateRelayV2BrickletFunction::WriteUid), payload)
}
pub fn read_uid(&self) -> ConvertingReceiver<u32> {
let payload = vec![0; 0];
self.device.get(u8::from(SolidStateRelayV2BrickletFunction::ReadUid), payload)
}
pub fn get_identity(&self) -> ConvertingReceiver<Identity> {
let payload = vec![0; 0];
self.device.get(u8::from(SolidStateRelayV2BrickletFunction::GetIdentity), payload)
}
}