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/* *********************************************************** * This file was automatically generated on 2019-08-23. * * * * Rust Bindings Version 2.0.12 * * * * If you have a bugfix for this file and want to commit it, * * please fix the bug in the generator. You can find a link * * to the generators git repository on tinkerforge.com * *************************************************************/ //! 4-channel digital input/output. //! //! See also the documentation [here](https://www.tinkerforge.com/en/doc/Software/Bricklets/IO4_Bricklet_Rust.html). use crate::{ byte_converter::*, converting_callback_receiver::ConvertingCallbackReceiver, converting_receiver::ConvertingReceiver, device::*, ip_connection::GetRequestSender, }; pub enum Io4BrickletFunction { SetValue, GetValue, SetConfiguration, GetConfiguration, SetDebouncePeriod, GetDebouncePeriod, SetInterrupt, GetInterrupt, SetMonoflop, GetMonoflop, SetSelectedValues, GetEdgeCount, SetEdgeCountConfig, GetEdgeCountConfig, GetIdentity, CallbackInterrupt, CallbackMonoflopDone, } impl From<Io4BrickletFunction> for u8 { fn from(fun: Io4BrickletFunction) -> Self { match fun { Io4BrickletFunction::SetValue => 1, Io4BrickletFunction::GetValue => 2, Io4BrickletFunction::SetConfiguration => 3, Io4BrickletFunction::GetConfiguration => 4, Io4BrickletFunction::SetDebouncePeriod => 5, Io4BrickletFunction::GetDebouncePeriod => 6, Io4BrickletFunction::SetInterrupt => 7, Io4BrickletFunction::GetInterrupt => 8, Io4BrickletFunction::SetMonoflop => 10, Io4BrickletFunction::GetMonoflop => 11, Io4BrickletFunction::SetSelectedValues => 13, Io4BrickletFunction::GetEdgeCount => 14, Io4BrickletFunction::SetEdgeCountConfig => 15, Io4BrickletFunction::GetEdgeCountConfig => 16, Io4BrickletFunction::GetIdentity => 255, Io4BrickletFunction::CallbackInterrupt => 9, Io4BrickletFunction::CallbackMonoflopDone => 12, } } } pub const IO4_BRICKLET_DIRECTION_IN: char = 'i'; pub const IO4_BRICKLET_DIRECTION_OUT: char = 'o'; pub const IO4_BRICKLET_EDGE_TYPE_RISING: u8 = 0; pub const IO4_BRICKLET_EDGE_TYPE_FALLING: u8 = 1; pub const IO4_BRICKLET_EDGE_TYPE_BOTH: u8 = 2; #[derive(Clone, Copy, Debug, Default, PartialEq, Eq, Hash)] pub struct Configuration { pub direction_mask: u8, pub value_mask: u8, } impl FromByteSlice for Configuration { fn bytes_expected() -> usize { 2 } fn from_le_byte_slice(bytes: &[u8]) -> Configuration { Configuration { direction_mask: <u8>::from_le_byte_slice(&bytes[0..1]), value_mask: <u8>::from_le_byte_slice(&bytes[1..2]) } } } #[derive(Clone, Copy, Debug, Default, PartialEq, Eq, Hash)] pub struct InterruptEvent { pub interrupt_mask: u8, pub value_mask: u8, } impl FromByteSlice for InterruptEvent { fn bytes_expected() -> usize { 2 } fn from_le_byte_slice(bytes: &[u8]) -> InterruptEvent { InterruptEvent { interrupt_mask: <u8>::from_le_byte_slice(&bytes[0..1]), value_mask: <u8>::from_le_byte_slice(&bytes[1..2]) } } } #[derive(Clone, Copy, Debug, Default, PartialEq, Eq, Hash)] pub struct Monoflop { pub value: u8, pub time: u32, pub time_remaining: u32, } impl FromByteSlice for Monoflop { fn bytes_expected() -> usize { 9 } fn from_le_byte_slice(bytes: &[u8]) -> Monoflop { Monoflop { value: <u8>::from_le_byte_slice(&bytes[0..1]), time: <u32>::from_le_byte_slice(&bytes[1..5]), time_remaining: <u32>::from_le_byte_slice(&bytes[5..9]), } } } #[derive(Clone, Copy, Debug, Default, PartialEq, Eq, Hash)] pub struct MonoflopDoneEvent { pub selection_mask: u8, pub value_mask: u8, } impl FromByteSlice for MonoflopDoneEvent { fn bytes_expected() -> usize { 2 } fn from_le_byte_slice(bytes: &[u8]) -> MonoflopDoneEvent { MonoflopDoneEvent { selection_mask: <u8>::from_le_byte_slice(&bytes[0..1]), value_mask: <u8>::from_le_byte_slice(&bytes[1..2]) } } } #[derive(Clone, Copy, Debug, Default, PartialEq, Eq, Hash)] pub struct EdgeCountConfig { pub edge_type: u8, pub debounce: u8, } impl FromByteSlice for EdgeCountConfig { fn bytes_expected() -> usize { 2 } fn from_le_byte_slice(bytes: &[u8]) -> EdgeCountConfig { EdgeCountConfig { edge_type: <u8>::from_le_byte_slice(&bytes[0..1]), debounce: <u8>::from_le_byte_slice(&bytes[1..2]) } } } #[derive(Clone, Debug, Default, PartialEq, Eq, Hash)] pub struct Identity { pub uid: String, pub connected_uid: String, pub position: char, pub hardware_version: [u8; 3], pub firmware_version: [u8; 3], pub device_identifier: u16, } impl FromByteSlice for Identity { fn bytes_expected() -> usize { 25 } fn from_le_byte_slice(bytes: &[u8]) -> Identity { Identity { uid: <String>::from_le_byte_slice(&bytes[0..8]), connected_uid: <String>::from_le_byte_slice(&bytes[8..16]), position: <char>::from_le_byte_slice(&bytes[16..17]), hardware_version: <[u8; 3]>::from_le_byte_slice(&bytes[17..20]), firmware_version: <[u8; 3]>::from_le_byte_slice(&bytes[20..23]), device_identifier: <u16>::from_le_byte_slice(&bytes[23..25]), } } } /// 4-channel digital input/output #[derive(Clone)] pub struct Io4Bricklet { device: Device, } impl Io4Bricklet { pub const DEVICE_IDENTIFIER: u16 = 29; pub const DEVICE_DISPLAY_NAME: &'static str = "IO-4 Bricklet"; /// Creates an object with the unique device ID `uid`. This object can then be used after the IP Connection `ip_connection` is connected. pub fn new<T: GetRequestSender>(uid: &str, req_sender: T) -> Io4Bricklet { let mut result = Io4Bricklet { device: Device::new([2, 0, 1], uid, req_sender, 0) }; result.device.response_expected[u8::from(Io4BrickletFunction::SetValue) as usize] = ResponseExpectedFlag::False; result.device.response_expected[u8::from(Io4BrickletFunction::GetValue) as usize] = ResponseExpectedFlag::AlwaysTrue; result.device.response_expected[u8::from(Io4BrickletFunction::SetConfiguration) as usize] = ResponseExpectedFlag::False; result.device.response_expected[u8::from(Io4BrickletFunction::GetConfiguration) as usize] = ResponseExpectedFlag::AlwaysTrue; result.device.response_expected[u8::from(Io4BrickletFunction::SetDebouncePeriod) as usize] = ResponseExpectedFlag::True; result.device.response_expected[u8::from(Io4BrickletFunction::GetDebouncePeriod) as usize] = ResponseExpectedFlag::AlwaysTrue; result.device.response_expected[u8::from(Io4BrickletFunction::SetInterrupt) as usize] = ResponseExpectedFlag::True; result.device.response_expected[u8::from(Io4BrickletFunction::GetInterrupt) as usize] = ResponseExpectedFlag::AlwaysTrue; result.device.response_expected[u8::from(Io4BrickletFunction::SetMonoflop) as usize] = ResponseExpectedFlag::False; result.device.response_expected[u8::from(Io4BrickletFunction::GetMonoflop) as usize] = ResponseExpectedFlag::AlwaysTrue; result.device.response_expected[u8::from(Io4BrickletFunction::SetSelectedValues) as usize] = ResponseExpectedFlag::False; result.device.response_expected[u8::from(Io4BrickletFunction::GetEdgeCount) as usize] = ResponseExpectedFlag::AlwaysTrue; result.device.response_expected[u8::from(Io4BrickletFunction::SetEdgeCountConfig) as usize] = ResponseExpectedFlag::False; result.device.response_expected[u8::from(Io4BrickletFunction::GetEdgeCountConfig) as usize] = ResponseExpectedFlag::AlwaysTrue; result.device.response_expected[u8::from(Io4BrickletFunction::GetIdentity) as usize] = ResponseExpectedFlag::AlwaysTrue; result } /// Returns the response expected flag for the function specified by the function ID parameter. /// It is true if the function is expected to send a response, false otherwise. /// /// For getter functions this is enabled by default and cannot be disabled, because those /// functions will always send a response. For callback configuration functions it is enabled /// by default too, but can be disabled by [`set_response_expected`](crate::io4_bricklet::Io4Bricklet::set_response_expected). /// For setter functions it is disabled by default and can be enabled. /// /// Enabling the response expected flag for a setter function allows to detect timeouts /// and other error conditions calls of this setter as well. The device will then send a response /// for this purpose. If this flag is disabled for a setter function then no response is send /// and errors are silently ignored, because they cannot be detected. /// /// See [`set_response_expected`](crate::io4_bricklet::Io4Bricklet::set_response_expected) for the list of function ID constants available for this function. pub fn get_response_expected(&mut self, fun: Io4BrickletFunction) -> Result<bool, GetResponseExpectedError> { self.device.get_response_expected(u8::from(fun)) } /// Changes the response expected flag of the function specified by the function ID parameter. /// This flag can only be changed for setter (default value: false) and callback configuration /// functions (default value: true). For getter functions it is always enabled. /// /// Enabling the response expected flag for a setter function allows to detect timeouts and /// other error conditions calls of this setter as well. The device will then send a response /// for this purpose. If this flag is disabled for a setter function then no response is send /// and errors are silently ignored, because they cannot be detected. pub fn set_response_expected(&mut self, fun: Io4BrickletFunction, response_expected: bool) -> Result<(), SetResponseExpectedError> { self.device.set_response_expected(u8::from(fun), response_expected) } /// Changes the response expected flag for all setter and callback configuration functions of this device at once. pub fn set_response_expected_all(&mut self, response_expected: bool) { self.device.set_response_expected_all(response_expected) } /// Returns the version of the API definition (major, minor, revision) implemented by this API bindings. /// This is neither the release version of this API bindings nor does it tell you anything about the represented Brick or Bricklet. pub fn get_api_version(&self) -> [u8; 3] { self.device.api_version } /// This receiver is triggered whenever a change of the voltage level is detected /// on pins where the interrupt was activated with [`set_interrupt`]. /// /// The values are a bitmask that specifies which interrupts occurred /// and the current value bitmask. /// /// For example: /// /// * (1, 1) or (0b0001, 0b0001) means that an interrupt on pin 0 occurred and /// currently pin 0 is high and pins 1-3 are low. /// * (9, 14) or (0b1001, 0b1110) means that interrupts on pins 0 and 3 /// occurred and currently pin 0 is low and pins 1-3 are high. /// /// [`set_interrupt`]: #method.set_interrupt pub fn get_interrupt_callback_receiver(&self) -> ConvertingCallbackReceiver<InterruptEvent> { self.device.get_callback_receiver(u8::from(Io4BrickletFunction::CallbackInterrupt)) } /// This receiver is triggered whenever a monoflop timer reaches 0. The /// parameters contain the involved pins and the current value of the pins /// (the value after the monoflop). pub fn get_monoflop_done_callback_receiver(&self) -> ConvertingCallbackReceiver<MonoflopDoneEvent> { self.device.get_callback_receiver(u8::from(Io4BrickletFunction::CallbackMonoflopDone)) } /// Sets the output value (high or low) with a bitmask (4bit). A 1 in the bitmask /// means high and a 0 in the bitmask means low. /// /// For example: The value 3 or 0b0011 will turn the pins 0-1 high and the /// pins 2-3 low. /// /// All running monoflop timers will be aborted if this function is called. /// /// # Note /// This function does nothing for pins that are configured as input. /// Pull-up resistors can be switched on with [`set_configuration`]. /// /// [`set_configuration`]: #method.set_configuration pub fn set_value(&self, value_mask: u8) -> ConvertingReceiver<()> { let mut payload = vec![0; 1]; payload[0..1].copy_from_slice(&<u8>::to_le_byte_vec(value_mask)); self.device.set(u8::from(Io4BrickletFunction::SetValue), payload) } /// Returns a bitmask of the values that are currently measured. /// This function works if the pin is configured to input /// as well as if it is configured to output. pub fn get_value(&self) -> ConvertingReceiver<u8> { let payload = vec![0; 0]; self.device.get(u8::from(Io4BrickletFunction::GetValue), payload) } /// Configures the value and direction of the specified pins. Possible directions /// are 'i' and 'o' for input and output. /// /// If the direction is configured as output, the value is either high or low /// (set as *true* or *false*). /// /// If the direction is configured as input, the value is either pull-up or /// default (set as *true* or *false*). /// /// For example: /// /// * (15, 'i', true) or (0b1111, 'i', true) will set all pins of as input pull-up. /// * (8, 'i', false) or (0b1000, 'i', false) will set pin 3 of as input default (floating if nothing is connected). /// * (3, 'o', false) or (0b0011, 'o', false) will set pins 0 and 1 as output low. /// * (4, 'o', true) or (0b0100, 'o', true) will set pin 2 of as output high. /// /// Running monoflop timers for the specified pins will be aborted if this /// function is called. /// /// The default configuration is input with pull-up. /// /// Associated constants: /// * IO4_BRICKLET_DIRECTION_IN /// * IO4_BRICKLET_DIRECTION_OUT pub fn set_configuration(&self, selection_mask: u8, direction: char, value: bool) -> ConvertingReceiver<()> { let mut payload = vec![0; 3]; payload[0..1].copy_from_slice(&<u8>::to_le_byte_vec(selection_mask)); payload[1..2].copy_from_slice(&<char>::to_le_byte_vec(direction)); payload[2..3].copy_from_slice(&<bool>::to_le_byte_vec(value)); self.device.set(u8::from(Io4BrickletFunction::SetConfiguration), payload) } /// Returns a value bitmask and a direction bitmask. A 1 in the direction bitmask /// means input and a 0 in the bitmask means output. /// /// For example: A return value of (3, 5) or (0b0011, 0b0101) for direction and /// value means that: /// /// * pin 0 is configured as input pull-up, /// * pin 1 is configured as input default, /// * pin 2 is configured as output high and /// * pin 3 is are configured as output low. pub fn get_configuration(&self) -> ConvertingReceiver<Configuration> { let payload = vec![0; 0]; self.device.get(u8::from(Io4BrickletFunction::GetConfiguration), payload) } /// Sets the debounce period of the [`get_interrupt_callback_receiver`] receiver in ms. /// /// For example: If you set this value to 100, you will get the interrupt /// maximal every 100ms. This is necessary if something that bounces is /// connected to the IO-4 Bricklet, such as a button. /// /// The default value is 100. /// /// [`get_interrupt_callback_receiver`]: #method.get_interrupt_callback_receiver pub fn set_debounce_period(&self, debounce: u32) -> ConvertingReceiver<()> { let mut payload = vec![0; 4]; payload[0..4].copy_from_slice(&<u32>::to_le_byte_vec(debounce)); self.device.set(u8::from(Io4BrickletFunction::SetDebouncePeriod), payload) } /// Returns the debounce period as set by [`set_debounce_period`]. /// /// [`set_debounce_period`]: #method.set_debounce_period pub fn get_debounce_period(&self) -> ConvertingReceiver<u32> { let payload = vec![0; 0]; self.device.get(u8::from(Io4BrickletFunction::GetDebouncePeriod), payload) } /// Sets the pins on which an interrupt is activated with a bitmask. /// Interrupts are triggered on changes of the voltage level of the pin, /// i.e. changes from high to low and low to high. /// /// For example: An interrupt bitmask of 10 or 0b1010 will enable the interrupt for /// pins 1 and 3. /// /// The interrupt is delivered with the [`get_interrupt_callback_receiver`] receiver. /// /// [`get_interrupt_callback_receiver`]: #method.get_interrupt_callback_receiver pub fn set_interrupt(&self, interrupt_mask: u8) -> ConvertingReceiver<()> { let mut payload = vec![0; 1]; payload[0..1].copy_from_slice(&<u8>::to_le_byte_vec(interrupt_mask)); self.device.set(u8::from(Io4BrickletFunction::SetInterrupt), payload) } /// Returns the interrupt bitmask as set by [`set_interrupt`]. /// /// [`set_interrupt`]: #method.set_interrupt pub fn get_interrupt(&self) -> ConvertingReceiver<u8> { let payload = vec![0; 0]; self.device.get(u8::from(Io4BrickletFunction::GetInterrupt), payload) } /// Configures a monoflop of the pins specified by the first parameter as 4 bit /// long bitmask. The specified pins must be configured for output. Non-output /// pins will be ignored. /// /// The second parameter is a bitmask with the desired value of the specified /// output pins. A 1 in the bitmask means high and a 0 in the bitmask means low. /// /// The third parameter indicates the time (in ms) that the pins should hold /// the value. /// /// If this function is called with the parameters (9, 1, 1500) or /// (0b1001, 0b0001, 1500): Pin 0 will get high and pin 3 will get low. In 1.5s pin /// 0 will get low and pin 3 will get high again. /// /// A monoflop can be used as a fail-safe mechanism. For example: Lets assume you /// have a RS485 bus and an IO-4 Bricklet connected to one of the slave /// stacks. You can now call this function every second, with a time parameter /// of two seconds and pin 0 set to high. Pin 0 will be high all the time. If now /// the RS485 connection is lost, then pin 0 will get low in at most two seconds. pub fn set_monoflop(&self, selection_mask: u8, value_mask: u8, time: u32) -> ConvertingReceiver<()> { let mut payload = vec![0; 6]; payload[0..1].copy_from_slice(&<u8>::to_le_byte_vec(selection_mask)); payload[1..2].copy_from_slice(&<u8>::to_le_byte_vec(value_mask)); payload[2..6].copy_from_slice(&<u32>::to_le_byte_vec(time)); self.device.set(u8::from(Io4BrickletFunction::SetMonoflop), payload) } /// Returns (for the given pin) the current value and the time as set by /// [`set_monoflop`] as well as the remaining time until the value flips. /// /// If the timer is not running currently, the remaining time will be returned /// as 0. /// /// [`set_monoflop`]: #method.set_monoflop pub fn get_monoflop(&self, pin: u8) -> ConvertingReceiver<Monoflop> { let mut payload = vec![0; 1]; payload[0..1].copy_from_slice(&<u8>::to_le_byte_vec(pin)); self.device.get(u8::from(Io4BrickletFunction::GetMonoflop), payload) } /// Sets the output value (high or low) with a bitmask, according to /// the selection mask. The bitmask is 4 bit long, *true* refers to high /// and *false* refers to low. /// /// For example: The parameters (9, 4) or (0b0110, 0b0100) will turn /// pin 1 low and pin 2 high, pin 0 and 3 will remain untouched. /// /// Running monoflop timers for the selected pins will be aborted if this /// function is called. /// /// # Note /// This function does nothing for pins that are configured as input. /// Pull-up resistors can be switched on with [`set_configuration`]. /// /// [`set_configuration`]: #method.set_configuration pub fn set_selected_values(&self, selection_mask: u8, value_mask: u8) -> ConvertingReceiver<()> { let mut payload = vec![0; 2]; payload[0..1].copy_from_slice(&<u8>::to_le_byte_vec(selection_mask)); payload[1..2].copy_from_slice(&<u8>::to_le_byte_vec(value_mask)); self.device.set(u8::from(Io4BrickletFunction::SetSelectedValues), payload) } /// Returns the current value of the edge counter for the selected pin. You can /// configure the edges that are counted with [`set_edge_count_config`]. /// /// If you set the reset counter to *true*, the count is set back to 0 /// directly after it is read. /// /// [`set_edge_count_config`]: #method.set_edge_count_config /// .. versionadded:: 2.0.1$nbsp;(Plugin) pub fn get_edge_count(&self, pin: u8, reset_counter: bool) -> ConvertingReceiver<u32> { let mut payload = vec![0; 2]; payload[0..1].copy_from_slice(&<u8>::to_le_byte_vec(pin)); payload[1..2].copy_from_slice(&<bool>::to_le_byte_vec(reset_counter)); self.device.get(u8::from(Io4BrickletFunction::GetEdgeCount), payload) } /// Configures the edge counter for the selected pins. /// /// The edge type parameter configures if rising edges, falling edges or /// both are counted if the pin is configured for input. Possible edge types are: /// /// * 0 = rising (default) /// * 1 = falling /// * 2 = both /// /// The debounce time is given in ms. /// /// Configuring an edge counter resets its value to 0. /// /// If you don't know what any of this means, just leave it at default. The /// default configuration is very likely OK for you. /// /// Default values: 0 (edge type) and 100ms (debounce time) /// /// /// .. versionadded:: 2.0.1$nbsp;(Plugin) /// /// Associated constants: /// * IO4_BRICKLET_EDGE_TYPE_RISING /// * IO4_BRICKLET_EDGE_TYPE_FALLING /// * IO4_BRICKLET_EDGE_TYPE_BOTH pub fn set_edge_count_config(&self, selection_mask: u8, edge_type: u8, debounce: u8) -> ConvertingReceiver<()> { let mut payload = vec![0; 3]; payload[0..1].copy_from_slice(&<u8>::to_le_byte_vec(selection_mask)); payload[1..2].copy_from_slice(&<u8>::to_le_byte_vec(edge_type)); payload[2..3].copy_from_slice(&<u8>::to_le_byte_vec(debounce)); self.device.set(u8::from(Io4BrickletFunction::SetEdgeCountConfig), payload) } /// Returns the edge type and debounce time for the selected pin as set by /// [`set_edge_count_config`]. /// /// [`set_edge_count_config`]: #method.set_edge_count_config /// .. versionadded:: 2.0.1$nbsp;(Plugin) /// /// Associated constants: /// * IO4_BRICKLET_EDGE_TYPE_RISING /// * IO4_BRICKLET_EDGE_TYPE_FALLING /// * IO4_BRICKLET_EDGE_TYPE_BOTH pub fn get_edge_count_config(&self, pin: u8) -> ConvertingReceiver<EdgeCountConfig> { let mut payload = vec![0; 1]; payload[0..1].copy_from_slice(&<u8>::to_le_byte_vec(pin)); self.device.get(u8::from(Io4BrickletFunction::GetEdgeCountConfig), payload) } /// Returns the UID, the UID where the Bricklet is connected to, /// the position, the hardware and firmware version as well as the /// device identifier. /// /// The position can be 'a', 'b', 'c' or 'd'. /// /// The device identifier numbers can be found [here](device_identifier). /// |device_identifier_constant| pub fn get_identity(&self) -> ConvertingReceiver<Identity> { let payload = vec![0; 0]; self.device.get(u8::from(Io4BrickletFunction::GetIdentity), payload) } }