[−][src]Crate timberwolf
TimberWolf - A high-performance 3D focused cross-platform game engine based on Rust
Modules
color | utilities for handling colors |
event | the subsystem that governs the event of the game engine |
input | input handling subsystem |
lifecycle | lifecycle and execution subsystem |
log | the log subsystem |
Structs
App | represents a game as collection of subsystems |
GlobalState | container for state that is shared among all loop threads |
ServiceLocator | a collection of services specific to a game |