Struct tiled_parser::level::Level
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[src]
pub struct Level { pub height: u32, pub width: u32, pub version: u32, pub properties: HashMap<String, String>, pub orientation: String, pub renderorder: String, pub tileheight: u32, pub tilewidth: u32, pub layers: Vec<Layer>, pub tilesets: Vec<Tileset>, }
Fields
height: u32
width: u32
version: u32
properties: HashMap<String, String>
orientation: String
renderorder: String
tileheight: u32
tilewidth: u32
layers: Vec<Layer>
tilesets: Vec<Tileset>
Trait Implementations
impl Clone for Level
[src]
fn clone(&self) -> Level
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
1.0.0
Performs copy-assignment from source
. Read more