thunderdome 0.6.0

Fast arena allocator with compact generational indices
Documentation
use core::convert::TryInto;
use core::mem::replace;
use core::ops;

// Vec is part of the prelude when std is enabled.
#[cfg(not(feature = "std"))]
use alloc::vec::Vec;

use crate::free_pointer::FreePointer;
use crate::generation::Generation;
use crate::iter::{Drain, IntoIter, Iter, IterMut};

/// Container that can have elements inserted into it and removed from it.
///
/// Indices use the [`Index`] type, created by inserting values with [`Arena::insert`].
#[derive(Debug, Clone)]
pub struct Arena<T> {
    storage: Vec<Entry<T>>,
    len: u32,
    first_free: Option<FreePointer>,
}

/// Index type for [`Arena`] that has a generation attached to it.
#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash, PartialOrd, Ord)]
pub struct Index {
    pub(crate) slot: u32,
    pub(crate) generation: Generation,
}

impl Index {
    /// Convert this `Index` to an equivalent `u64` representation. Mostly
    /// useful for passing to code outside of Rust.
    #[allow(clippy::integer_arithmetic)]
    pub const fn to_bits(self) -> u64 {
        // This is safe because a `u32` bit-shifted by 32 will still fit in a `u64`.
        ((self.generation.to_u32() as u64) << 32) | (self.slot as u64)
    }

    /// Create an `Index` from bits created with `Index::to_bits`.
    ///
    /// If this function is called with bits that are not valid for an `Index`,
    /// returns `None`. This can happen if the encoded generation value is 0,
    /// for example.
    ///
    /// ## Stability
    /// Bits from `Index` values are guaranteed to be compatible within all
    /// semver-compatible versions of Thunderdome. That is, using
    /// `Index::to_bits` in 0.4.0 and `Index::from_bits` in 0.4.2 is guaranteed
    /// to work.
    #[allow(clippy::integer_arithmetic)]
    pub const fn from_bits(bits: u64) -> Option<Self> {
        // By bit-shifting right by 32, we're undoing the left-shift in `to_bits`
        // thus this is okay by the same rationale.
        let generation = match Generation::from_u32((bits >> 32) as u32) {
            Some(v) => v,
            None => return None,
        };

        let slot = bits as u32;

        Some(Self { generation, slot })
    }

    /// Convert this `Index` into a generation, discarding its slot.
    pub const fn generation(self) -> u32 {
        self.generation.to_u32()
    }

    /// Convert this `Index` into a slot, discarding its generation. Slots describe a
    /// location in an [`Arena`] and are reused when entries are removed.
    pub const fn slot(self) -> u32 {
        self.slot
    }
}

#[derive(Debug, Clone)]
pub(crate) enum Entry<T> {
    Occupied(OccupiedEntry<T>),
    Empty(EmptyEntry),
}

impl<T> Entry<T> {
    /// Consume the entry, and if it's occupied, return the value.
    fn into_value(self) -> Option<T> {
        match self {
            Entry::Occupied(occupied) => Some(occupied.value),
            Entry::Empty(_) => None,
        }
    }

    /// If the entry is empty, a reference to it.
    fn as_empty(&self) -> Option<&EmptyEntry> {
        match self {
            Entry::Empty(empty) => Some(empty),
            Entry::Occupied(_) => None,
        }
    }

    /// If the entry is empty, return a mutable reference to it.
    fn as_empty_mut(&mut self) -> Option<&mut EmptyEntry> {
        match self {
            Entry::Empty(empty) => Some(empty),
            Entry::Occupied(_) => None,
        }
    }
}

#[derive(Debug, Clone)]
pub(crate) struct OccupiedEntry<T> {
    pub(crate) generation: Generation,
    pub(crate) value: T,
}

#[derive(Debug, Clone, Copy)]
pub(crate) struct EmptyEntry {
    pub(crate) generation: Generation,
    pub(crate) next_free: Option<FreePointer>,
}

impl<T> Arena<T> {
    /// Construct an empty arena.
    pub const fn new() -> Self {
        Self {
            storage: Vec::new(),
            len: 0,
            first_free: None,
        }
    }

    /// Construct an empty arena with space to hold exactly `capacity` elements
    /// without reallocating.
    pub fn with_capacity(capacity: usize) -> Self {
        Self {
            storage: Vec::with_capacity(capacity),
            len: 0,
            first_free: None,
        }
    }

    /// Return the number of elements contained in the arena.
    pub const fn len(&self) -> usize {
        self.len as usize
    }

    /// Return the number of elements the arena can hold without allocating,
    /// including the elements currently in the arena.
    pub fn capacity(&self) -> usize {
        self.storage.capacity()
    }

    /// Returns whether the arena is empty.
    pub const fn is_empty(&self) -> bool {
        self.len == 0
    }

    /// Insert a new value into the arena, returning an index that can be used
    /// to later retrieve the value.
    pub fn insert(&mut self, value: T) -> Index {
        // This value will definitely be inserted, so we can update length now.
        self.len = self
            .len
            .checked_add(1)
            .unwrap_or_else(|| panic!("Cannot insert more than u32::MAX elements into Arena"));

        // If there was a previously free entry, we can re-use its slot as long
        // as we increment its generation.
        if let Some(free_pointer) = self.first_free {
            let slot = free_pointer.slot();
            let entry = self.storage.get_mut(slot as usize).unwrap_or_else(|| {
                unreachable!("first_free pointed past the end of the arena's storage")
            });

            let empty = entry
                .as_empty()
                .unwrap_or_else(|| unreachable!("first_free pointed to an occupied entry"));

            // If there is another empty entry after this one, we'll update the
            // arena to point to it to use it on the next insertion.
            self.first_free = empty.next_free;

            // Overwrite the entry directly using our mutable reference instead
            // of indexing into our storage again. This should avoid an
            // additional bounds check.
            let generation = empty.generation.next();
            *entry = Entry::Occupied(OccupiedEntry { generation, value });

            Index { slot, generation }
        } else {
            // There were no more empty entries left in our free list, so we'll
            // create a new first-generation entry and push it into storage.

            let generation = Generation::first();
            let slot: u32 = self.storage.len().try_into().unwrap_or_else(|_| {
                unreachable!("Arena storage exceeded what can be represented by a u32")
            });

            self.storage
                .push(Entry::Occupied(OccupiedEntry { generation, value }));

            Index { slot, generation }
        }
    }

    /// Traverse the free list and remove this known-empty slot from it, given the slot to remove
    /// and the `next_free` pointer of that slot.
    fn remove_slot_from_free_list(&mut self, slot: u32, new_next_free: Option<FreePointer>) {
        // We will need to fix up the free list so that whatever pointer previously pointed
        // to this empty entry will point to the next empty entry after it.
        let mut next_fp = self
            .first_free
            .expect("Free entry exists but first_free is None");

        // As state during this traversal, we keep the "next free" pointer which we are testing
        // (which will always be `Some` as long as the free list is correct and contains this empty
        // entry) as well as the current slot that contains that "next free" pointer. If the current
        // slot is `None`, it means that the container of the relevant "next free" pointer is
        // actually the root (`self.first_free`).
        let mut current_slot = None;
        while next_fp.slot() != slot {
            current_slot = Some(next_fp.slot());
            next_fp = self
                .storage
                .get(next_fp.slot() as usize)
                .expect("Empty entry not in storage!")
                .as_empty()
                .expect("Entry in free list not actually empty!")
                .next_free
                .expect("Hit the end of the free list without finding the target slot!");
        }

        // If we found the slot to fix, then fix it; otherwise, we know that this slot is
        // actually the very first in the free list, so fix it at the root.
        match current_slot {
            Some(slot_to_fix) => {
                self.storage[slot_to_fix as usize]
                    .as_empty_mut()
                    .unwrap()
                    .next_free = new_next_free
            }
            None => self.first_free = new_next_free,
        }
    }

    // Shared functionality between `insert_at` and `insert_at_slot`.
    #[inline]
    fn insert_at_inner(
        &mut self,
        slot: u32,
        generation: Option<Generation>,
        value: T,
    ) -> (Index, Option<T>) {
        // Three cases to consider:
        //
        // 1.) The slot is free; we need to traverse the free list, remove it from the list, and
        //     then insert the value.
        // 2.) The slot is occupied; we can just replace the value and return the old one.
        // 3.) The slot is beyond the current length of the arena. In this case, we must extend
        //     the arena with new empty slots filling the free list accordingly, and then insert the
        //     value.

        let (index, old_value) = match self.storage.get_mut(slot as usize) {
            Some(Entry::Empty(empty)) => {
                let generation = generation.unwrap_or_else(|| empty.generation.next());
                // We will need to fix up the free list so that whatever pointer previously pointed
                // to this empty entry will point to the next empty entry after it.
                let new_next_free = empty.next_free;
                self.remove_slot_from_free_list(slot, new_next_free);
                self.storage[slot as usize] = Entry::Occupied(OccupiedEntry { generation, value });

                (Index { slot, generation }, None)
            }
            Some(Entry::Occupied(occupied)) => {
                occupied.generation = generation.unwrap_or_else(|| occupied.generation.next());
                let generation = occupied.generation;
                let old_value = replace(&mut occupied.value, value);

                (Index { slot, generation }, Some(old_value))
            }
            None => {
                let mut first_free = self.first_free;
                while self.storage.len() < slot as usize {
                    let new_slot: u32 = self.storage.len().try_into().unwrap_or_else(|_| {
                        unreachable!("Arena storage exceeded what can be represented by a u32")
                    });

                    self.storage.push(Entry::Empty(EmptyEntry {
                        generation: Generation::first(),
                        next_free: first_free,
                    }));

                    first_free = Some(FreePointer::from_slot(new_slot));
                }

                self.first_free = first_free;
                let generation = generation.unwrap_or_else(Generation::first);
                self.storage
                    .push(Entry::Occupied(OccupiedEntry { generation, value }));

                (Index { slot, generation }, None)
            }
        };

        // If this insertion didn't replace an old value, then the arena now contains one more
        // element; we need to update its length accordingly.
        if old_value.is_none() {
            self.len = self
                .len
                .checked_add(1)
                .unwrap_or_else(|| panic!("Cannot insert more than u32::MAX elements into Arena"));
        }

        (index, old_value)
    }

    /// Insert a new value at a given index, returning the old value if present. The entry's
    /// generation is set to the given index's generation.
    ///
    /// # Caveats
    ///
    /// This method is capable of "resurrecting" an old `Index`. This is unavoidable; if we already
    /// have an occupied entry (or had) at this index of some generation M, and then `insert_at`
    /// that same slot but with a generation N < M, eventually after some number of insertions and
    /// removals it is possible we could end up with an index matching that old index. There are few
    /// cases where this is likely to be a problem, but it is still possible.
    pub fn insert_at(&mut self, index: Index, value: T) -> Option<T> {
        self.insert_at_inner(index.slot, Some(index.generation), value)
            .1
    }

    /// Insert a new value at a given slot, returning the old value if present. If the slot is
    /// already occupied, this will increment the generation of the slot, and invalidate any
    /// previous indices pointing to it.
    pub fn insert_at_slot(&mut self, slot: u32, value: T) -> (Index, Option<T>) {
        self.insert_at_inner(slot, None, value)
    }

    /// Returns true if the given index is valid for the arena.
    pub fn contains(&self, index: Index) -> bool {
        match self.storage.get(index.slot as usize) {
            Some(Entry::Occupied(occupied)) if occupied.generation == index.generation => true,
            _ => false,
        }
    }

    /// Checks to see whether a slot is occupied in the arena, and if it is,
    /// returns `Some` with the true `Index` of that slot (slot plus generation.)
    /// Otherwise, returns `None`.
    pub fn contains_slot(&self, slot: u32) -> Option<Index> {
        match self.storage.get(slot as usize) {
            Some(Entry::Occupied(occupied)) => Some(Index {
                slot,
                generation: occupied.generation,
            }),
            _ => None,
        }
    }

    /// Get an immutable reference to a value inside the arena by
    /// [`Index`], returning `None` if the index is not contained in the arena.
    pub fn get(&self, index: Index) -> Option<&T> {
        match self.storage.get(index.slot as usize) {
            Some(Entry::Occupied(occupied)) if occupied.generation == index.generation => {
                Some(&occupied.value)
            }
            _ => None,
        }
    }

    /// Get a mutable reference to a value inside the arena by [`Index`],
    /// returning `None` if the index is not contained in the arena.
    pub fn get_mut(&mut self, index: Index) -> Option<&mut T> {
        match self.storage.get_mut(index.slot as usize) {
            Some(Entry::Occupied(occupied)) if occupied.generation == index.generation => {
                Some(&mut occupied.value)
            }
            _ => None,
        }
    }

    /// Get mutable references of two values inside this arena at once by
    /// [`Index`], returning `None` if the corresponding `index` is not
    /// contained in this arena.
    ///
    /// # Panics
    ///
    /// This function panics when the two indices are equal (having the same
    /// slot number and generation).
    pub fn get2_mut(&mut self, index1: Index, index2: Index) -> (Option<&mut T>, Option<&mut T>) {
        if index1 == index2 {
            panic!("Arena::get2_mut is called with two identical indices");
        }

        // SAFETY NOTES:
        //
        // - If `index1` and `index2` have different slot number, `item1` and
        //   `item2` would point to different elements.
        // - If `index1` and `index2` have the same slot number, only one could
        //   be valid because there is only one valid generation number.
        // - If `index1` and `index2` have the same slot number and the same
        //   generation, this function will panic.
        //
        // Since `Vec::get_mut` will not reallocate, we can safely cast
        // a mutable reference to an element to a pointer and back and remain
        // valid.

        let item1_ptr = self.get_mut(index1).map(|x| x as *mut T);
        let item2_ptr = self.get_mut(index2).map(|x| x as *mut T);

        let item1 = unsafe { item1_ptr.map(|x| &mut *x) };
        let item2 = unsafe { item2_ptr.map(|x| &mut *x) };

        (item1, item2)
    }

    /// Remove the value contained at the given index from the arena, returning
    /// it if it was present.
    pub fn remove(&mut self, index: Index) -> Option<T> {
        let entry = self.storage.get_mut(index.slot as usize)?;

        match entry {
            Entry::Occupied(occupied) if occupied.generation == index.generation => {
                // We can replace an occupied entry with an empty entry with the
                // same generation. On next insertion, this generation will
                // increment.
                let new_entry = Entry::Empty(EmptyEntry {
                    generation: occupied.generation,
                    next_free: self.first_free,
                });

                // Swap our new entry into our storage and take ownership of the
                // old entry. We'll consume it for its value so we can give that
                // back to our caller.
                let old_entry = replace(entry, new_entry);
                let value = old_entry.into_value().unwrap_or_else(|| unreachable!());

                // The next time we insert, we can re-use the empty entry we
                // just created. If another removal happens before then, that
                // entry will be used before this one (FILO).
                self.first_free = Some(FreePointer::from_slot(index.slot));

                self.len = self.len.checked_sub(1).unwrap_or_else(|| unreachable!());

                Some(value)
            }
            _ => None,
        }
    }

    /// Invalidate the given index and return a new index to the same value. This
    /// is roughly equivalent to `remove` followed by `insert`, but much faster.
    /// If the old index is already invalid, this method returns `None`.
    pub fn invalidate(&mut self, index: Index) -> Option<Index> {
        let entry = self.storage.get_mut(index.slot as usize)?;

        match entry {
            Entry::Occupied(occupied) if occupied.generation == index.generation => {
                occupied.generation = occupied.generation.next();

                Some(Index {
                    generation: occupied.generation,
                    ..index
                })
            }
            _ => None,
        }
    }

    /// Attempt to look up the given slot in the arena, disregarding any generational
    /// information, and retrieve an immutable reference to it. Returns `None` if the
    /// slot is empty.
    pub fn get_by_slot(&self, slot: u32) -> Option<(Index, &T)> {
        match self.storage.get(slot as usize) {
            Some(Entry::Occupied(occupied)) => {
                let index = Index {
                    slot,
                    generation: occupied.generation,
                };
                Some((index, &occupied.value))
            }
            _ => None,
        }
    }

    /// Attempt to look up the given slot in the arena, disregarding any generational
    /// information, and retrieve a mutable reference to it. Returns `None` if the
    /// slot is empty.
    pub fn get_by_slot_mut(&mut self, slot: u32) -> Option<(Index, &mut T)> {
        match self.storage.get_mut(slot as usize) {
            Some(Entry::Occupied(occupied)) => {
                let index = Index {
                    slot,
                    generation: occupied.generation,
                };
                Some((index, &mut occupied.value))
            }
            _ => None,
        }
    }

    /// Remove an entry in the arena by its slot, disregarding any generational info.
    /// Returns `None` if the slot was already empty.
    pub fn remove_by_slot(&mut self, slot: u32) -> Option<(Index, T)> {
        let entry = self.storage.get_mut(slot as usize)?;

        match entry {
            Entry::Occupied(occupied) => {
                // Construct the index that would be used to access this entry.
                let index = Index {
                    generation: occupied.generation,
                    slot,
                };

                // This occupied entry will be replaced with an empty one of the
                // same generation. Generation will be incremented on the next
                // insert.
                let next_entry = Entry::Empty(EmptyEntry {
                    generation: occupied.generation,
                    next_free: self.first_free,
                });

                // Swap new entry into place and consume the old one.
                let old_entry = replace(entry, next_entry);
                let value = old_entry.into_value().unwrap_or_else(|| unreachable!());

                // Set this entry as the next one that should be inserted into,
                // should an insertion happen.
                self.first_free = Some(FreePointer::from_slot(slot));

                self.len = self.len.checked_sub(1).unwrap_or_else(|| unreachable!());

                Some((index, value))
            }
            _ => None,
        }
    }

    /// Clear the arena and drop all elements.
    pub fn clear(&mut self) {
        self.drain().for_each(drop);
    }

    /// Iterate over all of the indexes and values contained in the arena.
    ///
    /// Iteration order is not defined.
    pub fn iter(&self) -> Iter<'_, T> {
        Iter {
            inner: self.storage.iter(),
            slot: 0,
            len: self.len,
        }
    }

    /// Iterate over all of the indexes and values contained in the arena, with
    /// mutable access to each value.
    ///
    /// Iteration order is not defined.
    pub fn iter_mut(&mut self) -> IterMut<'_, T> {
        IterMut {
            inner: self.storage.iter_mut(),
            slot: 0,
            len: self.len,
        }
    }

    /// Returns an iterator that removes each element from the arena.
    ///
    /// Iteration order is not defined.
    ///
    /// If the iterator is dropped before it is fully consumed, any uniterated
    /// items will be dropped from the arena, and the arena will be empty.
    /// The arena's capacity will not be changed.
    pub fn drain(&mut self) -> Drain<'_, T> {
        Drain {
            arena: self,
            slot: 0,
        }
    }

    /// Remove all entries in the `Arena` which don't satisfy the provided predicate.
    pub fn retain<F: FnMut(Index, &mut T) -> bool>(&mut self, mut f: F) {
        for (i, entry) in self.storage.iter_mut().enumerate() {
            if let Entry::Occupied(occupied) = entry {
                let index = Index {
                    slot: i as u32,
                    generation: occupied.generation,
                };

                if !f(index, &mut occupied.value) {
                    // We can replace an occupied entry with an empty entry with the
                    // same generation. On next insertion, this generation will
                    // increment.
                    *entry = Entry::Empty(EmptyEntry {
                        generation: occupied.generation,
                        next_free: self.first_free,
                    });

                    // The next time we insert, we can re-use the empty entry we
                    // just created. If another removal happens before then, that
                    // entry will be used before this one (FILO).
                    self.first_free = Some(FreePointer::from_slot(index.slot));

                    // We just verified that this entry is (was) occupied, so there's
                    // trivially no way for this `checked_sub` to fail.
                    self.len = self.len.checked_sub(1).unwrap_or_else(|| unreachable!());
                }
            }
        }
    }
}

impl<T> Default for Arena<T> {
    fn default() -> Self {
        Arena::new()
    }
}

impl<T> IntoIterator for Arena<T> {
    type Item = (Index, T);
    type IntoIter = IntoIter<T>;

    fn into_iter(self) -> Self::IntoIter {
        IntoIter {
            arena: self,
            slot: 0,
        }
    }
}

impl<'a, T> IntoIterator for &'a Arena<T> {
    type Item = (Index, &'a T);
    type IntoIter = Iter<'a, T>;

    fn into_iter(self) -> Self::IntoIter {
        self.iter()
    }
}

impl<'a, T> IntoIterator for &'a mut Arena<T> {
    type Item = (Index, &'a mut T);
    type IntoIter = IterMut<'a, T>;

    fn into_iter(self) -> Self::IntoIter {
        self.iter_mut()
    }
}

impl<T> ops::Index<Index> for Arena<T> {
    type Output = T;

    fn index(&self, index: Index) -> &Self::Output {
        self.get(index)
            .unwrap_or_else(|| panic!("No entry at index {:?}", index))
    }
}

impl<T> ops::IndexMut<Index> for Arena<T> {
    fn index_mut(&mut self, index: Index) -> &mut Self::Output {
        self.get_mut(index)
            .unwrap_or_else(|| panic!("No entry at index {:?}", index))
    }
}

#[cfg(test)]
mod test {
    use crate::free_pointer::FreePointer;

    use super::{Arena, Generation, Index};

    use core::mem::size_of;

    #[test]
    fn size_of_index() {
        assert_eq!(size_of::<Index>(), 8);
        assert_eq!(size_of::<Option<Index>>(), 8);
    }

    #[test]
    fn new() {
        let arena: Arena<u32> = Arena::new();
        assert_eq!(arena.len(), 0);
        assert_eq!(arena.capacity(), 0);
    }

    #[test]
    fn with_capacity() {
        let arena: Arena<u32> = Arena::with_capacity(8);
        assert_eq!(arena.len(), 0);
        assert_eq!(arena.capacity(), 8);
    }

    #[test]
    fn insert_and_get() {
        let mut arena = Arena::new();

        let one = arena.insert(1);
        assert_eq!(arena.len(), 1);
        assert_eq!(arena.get(one), Some(&1));

        let two = arena.insert(2);
        assert_eq!(arena.len(), 2);
        assert_eq!(arena.get(one), Some(&1));
        assert_eq!(arena.get(two), Some(&2));
    }

    #[test]
    fn insert_remove_get() {
        let mut arena = Arena::new();
        let one = arena.insert(1);

        let two = arena.insert(2);
        assert_eq!(arena.len(), 2);
        assert!(arena.contains(two));
        assert_eq!(arena.remove(two), Some(2));
        assert!(!arena.contains(two));

        let three = arena.insert(3);
        assert_eq!(arena.len(), 2);
        assert_eq!(arena.get(one), Some(&1));
        assert_eq!(arena.get(three), Some(&3));
        assert_eq!(arena.get(two), None);
    }

    #[test]
    fn insert_remove_get_by_slot() {
        let mut arena = Arena::new();
        let one = arena.insert(1);

        let two = arena.insert(2);
        assert_eq!(arena.len(), 2);
        assert!(arena.contains(two));
        assert_eq!(arena.remove_by_slot(two.slot()), Some((two, 2)));
        assert!(!arena.contains(two));
        assert_eq!(arena.get_by_slot(two.slot()), None);

        let three = arena.insert(3);
        assert_eq!(arena.len(), 2);
        assert_eq!(arena.get(one), Some(&1));
        assert_eq!(arena.get(three), Some(&3));
        assert_eq!(arena.get(two), None);
        assert_eq!(arena.get_by_slot(two.slot()), Some((three, &3)));
    }

    #[test]
    fn insert_at() {
        let mut arena = Arena::new();
        // Numbers definitely not chosen by fair dice roll
        let index = Index {
            slot: 42,
            generation: Generation::from_u32(78).unwrap(),
        };
        arena.insert_at(index, 5);
        assert_eq!(arena.len(), 1);
        assert_eq!(arena.get(index), Some(&5));
        assert_eq!(arena.get_by_slot(42), Some((index, &5)));
    }

    #[test]
    fn insert_at_first_slot() {
        let mut arena = Arena::new();
        // Numbers definitely not chosen by fair dice roll
        let index = Index {
            slot: 0,
            generation: Generation::from_u32(3).unwrap(),
        };
        arena.insert_at(index, 5);
        assert_eq!(arena.len(), 1);
        assert_eq!(arena.get(index), Some(&5));
        assert_eq!(arena.get_by_slot(0), Some((index, &5)));
    }

    #[test]
    fn insert_at_slot() {
        let mut arena = Arena::new();

        let (index, _) = arena.insert_at_slot(42, 5);
        assert_eq!(arena.len(), 1);
        assert_eq!(arena.get(index), Some(&5));
        assert_eq!(arena.get_by_slot(42), Some((index, &5)));
    }

    #[test]
    fn insert_at_middle() {
        let mut arena = Arena::new();
        arena.insert_at_slot(4, 50);
        arena.insert_at_slot(2, 40);

        let empty = arena.storage.get(3).unwrap().as_empty().unwrap();
        if empty.next_free != Some(FreePointer::from_slot(1)) {
            panic!("Invalid free list: {:#?}", arena);
        }
    }

    #[test]
    fn get_mut() {
        let mut arena = Arena::new();
        let foo = arena.insert(5);

        let handle = arena.get_mut(foo).unwrap();
        *handle = 6;

        assert_eq!(arena.get(foo), Some(&6));
    }

    #[test]
    fn get2_mut() {
        let mut arena = Arena::new();
        let foo = arena.insert(100);
        let bar = arena.insert(500);

        let (foo_handle, bar_handle) = arena.get2_mut(foo, bar);
        let foo_handle = foo_handle.unwrap();
        let bar_handle = bar_handle.unwrap();
        *foo_handle = 105;
        *bar_handle = 505;

        assert_eq!(arena.get(foo), Some(&105));
        assert_eq!(arena.get(bar), Some(&505));
    }

    #[test]
    fn get2_mut_reversed_order() {
        let mut arena = Arena::new();
        let foo = arena.insert(100);
        let bar = arena.insert(500);

        let (bar_handle, foo_handle) = arena.get2_mut(bar, foo);
        let foo_handle = foo_handle.unwrap();
        let bar_handle = bar_handle.unwrap();
        *foo_handle = 105;
        *bar_handle = 505;

        assert_eq!(arena.get(foo), Some(&105));
        assert_eq!(arena.get(bar), Some(&505));
    }

    #[test]
    fn get2_mut_non_exist_handle() {
        let mut arena = Arena::new();
        let foo = arena.insert(100);
        let bar = arena.insert(500);
        arena.remove(bar);

        let (bar_handle, foo_handle) = arena.get2_mut(bar, foo);
        let foo_handle = foo_handle.unwrap();
        assert!(bar_handle.is_none());
        *foo_handle = 105;

        assert_eq!(arena.get(foo), Some(&105));
    }

    #[test]
    fn get2_mut_same_slot_different_generation() {
        let mut arena = Arena::new();
        let foo = arena.insert(100);
        let mut foo1 = foo;
        foo1.generation = foo1.generation.next();

        let (foo_handle, foo1_handle) = arena.get2_mut(foo, foo1);
        assert!(foo_handle.is_some());
        assert!(foo1_handle.is_none());
    }

    #[test]
    #[should_panic]
    fn get2_mut_panics() {
        let mut arena = Arena::new();
        let foo = arena.insert(100);

        arena.get2_mut(foo, foo);
    }

    #[test]
    fn insert_remove_insert_capacity() {
        let mut arena = Arena::with_capacity(2);
        assert_eq!(arena.capacity(), 2);

        let a = arena.insert("a");
        let b = arena.insert("b");
        assert_eq!(arena.len(), 2);
        assert_eq!(arena.capacity(), 2);

        arena.remove(a);
        arena.remove(b);
        assert_eq!(arena.len(), 0);
        assert_eq!(arena.capacity(), 2);

        let _a2 = arena.insert("a2");
        let _b2 = arena.insert("b2");
        assert_eq!(arena.len(), 2);
        assert_eq!(arena.capacity(), 2);
    }

    #[test]
    fn invalidate() {
        let mut arena = Arena::new();

        let a = arena.insert("a");
        assert_eq!(arena.get(a), Some(&"a"));

        let new_a = arena.invalidate(a).unwrap();
        assert_eq!(arena.get(a), None);
        assert_eq!(arena.get(new_a), Some(&"a"));
    }

    #[test]
    fn retain() {
        let mut arena = Arena::new();

        for i in 0..100 {
            arena.insert(i);
        }

        arena.retain(|_, &mut i| i % 2 == 1);

        for (_, i) in arena.iter() {
            assert_eq!(i % 2, 1);
        }

        assert_eq!(arena.len(), 50);
    }

    #[test]
    fn index_bits_roundtrip() {
        let index = Index::from_bits(0x1BAD_CAFE_DEAD_BEEF).unwrap();
        assert_eq!(index.to_bits(), 0x1BAD_CAFE_DEAD_BEEF);
    }

    #[test]
    fn index_bits_none_on_zero_generation() {
        let index = Index::from_bits(0x0000_0000_DEAD_BEEF);
        assert_eq!(index, None);
    }
}