pub enum Lod {
High,
Medium,
Low,
}
Expand description
Specifies the Level of Detail (LOD) for a geometry.
Variants§
High
High number of triangles - looks good, but slow to render. Use this close to the camera.
Medium
Medium number of triangles.
Low
Low number of triangles - looks bad, but fast to render. Use this far away from the camera.
Auto Trait Implementations§
impl RefUnwindSafe for Lod
impl Send for Lod
impl Sync for Lod
impl Unpin for Lod
impl UnwindSafe for Lod
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more