pub struct PositionMaterial {
    pub render_states: RenderStates,
}
Expand description

Render the object with colors that reflect its position which primarily is used for debug purposes. The x coordinate maps to the red channel, y to green and z to blue.

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§render_states: RenderStates

Render states.

Trait Implementations§

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impl Clone for PositionMaterial

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fn clone(&self) -> PositionMaterial

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Default for PositionMaterial

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fn default() -> PositionMaterial

Returns the “default value” for a type. Read more
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impl FromCpuMaterial for PositionMaterial

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fn from_cpu_material(_context: &Context, _cpu_material: &CpuMaterial) -> Self

Creates a new material that can be used for rendering from a CpuMaterial.
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impl Material for PositionMaterial

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fn id(&self) -> u16

Returns a unique ID for each variation of the shader source returned from Material::fragment_shader_source. Read more
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fn fragment_shader_source(&self, _lights: &[&dyn Light]) -> String

Returns the fragment shader source for this material.
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fn fragment_attributes(&self) -> FragmentAttributes

Returns a FragmentAttributes struct that describes which fragment attributes, ie. the input from the vertex shader, are required for rendering with this material.
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fn use_uniforms( &self, _program: &Program, _camera: &Camera, _lights: &[&dyn Light] )

Sends the uniform data needed for this material to the fragment shader.
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fn render_states(&self) -> RenderStates

Returns the render states needed to render with this material.
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fn material_type(&self) -> MaterialType

Returns the type of material.

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Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> SerializableAny for T
where T: 'static + Any + Clone + for<'a> Send + Sync,