Trait three_d::renderer::material::DeferredMaterial[][src]

pub trait DeferredMaterial: ForwardMaterial {
    fn fragment_shader_source_deferred(&self, use_vertex_colors: bool) -> String;
}
Expand description

Represents a material that can be used in a DeferredPipeline::geometry_pass.

Required methods

Returns the deferred version of the fragment shader source for this material.

Implementations on Foreign Types

Implementors