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#![allow(missing_docs)] //! //! Thin and low-level graphics abstraction layer which maps one-to-one with the OpenGL graphics API on desktop //! and WebGL2 bindings provided by the [web-sys](https://rustwasm.github.io/wasm-bindgen/api/web_sys/) crate on web. //! Can be used in combination with more high-level features or be ignored entirely. //! // GL #[cfg(not(target_arch = "wasm32"))] mod ogl; #[doc(inline)] #[cfg(not(target_arch = "wasm32"))] pub use ogl::*; // WEBGL #[cfg(target_arch = "wasm32")] mod wgl2; #[doc(inline)] #[cfg(target_arch = "wasm32")] pub use wgl2::*;