Struct three_d::AxisAlignedBoundingBox[][src]

pub struct AxisAlignedBoundingBox {
    pub min: Vec3,
    pub max: Vec3,
}

A bounding box that aligns with the x, y and z axes.

Fields

min: Vec3max: Vec3

Implementations

impl AxisAlignedBoundingBox[src]

pub fn new() -> Self[src]

pub fn expand(self, positions: &[f32]) -> Self[src]

pub fn expand_with_transformation(
    self,
    positions: &[f32],
    transformation: &Mat4
) -> Self
[src]

pub fn add(self, other: &AxisAlignedBoundingBox) -> Self[src]

Trait Implementations

impl Clone for AxisAlignedBoundingBox[src]

impl Copy for AxisAlignedBoundingBox[src]

impl Debug for AxisAlignedBoundingBox[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> ToOwned for T where
    T: Clone
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type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.