Struct three_d::Imposters [−][src]
A level-of-detail technique to replace rendering high-poly meshes at a distance. A mesh is rendered from different angles into a set of textures and the textures are then rendered continuously instead of the high-poly meshes.
Implementations
impl Imposters
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pub fn new(context: &Context) -> Result<Self, Error>
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pub fn update_texture<F: Fn(Viewport, &Camera) -> Result<(), Error>>(
&mut self,
render: F,
aabb: (Vec3, Vec3),
max_texture_size: usize
) -> Result<(), Error>
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&mut self,
render: F,
aabb: (Vec3, Vec3),
max_texture_size: usize
) -> Result<(), Error>
pub fn update_positions(&mut self, positions: &[f32], angles_in_radians: &[f32])
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pub fn render(&self, viewport: Viewport, camera: &Camera) -> Result<(), Error>
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Render the imposters. Must be called in a render target render function, for example in the callback function of Screen::write.
Auto Trait Implementations
impl !RefUnwindSafe for Imposters
impl !Send for Imposters
impl !Sync for Imposters
impl Unpin for Imposters
impl UnwindSafe for Imposters
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
pub fn borrow_mut(&mut self) -> &mut T
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
pub fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,