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#![doc = include_str!("../README.md")]
#![cfg_attr(docsrs, feature(doc_auto_cfg, doc_cfg))]
use std::{cmp::Ordering, fmt, ops::Range};
use auto_enums::auto_enum;
use chunk_size::MemoizedChunkSizer;
use itertools::Itertools;
use strum::{EnumIter, IntoEnumIterator};
use trim::Trim;
mod chunk_size;
#[cfg(feature = "markdown")]
mod markdown;
mod text;
mod trim;
pub use chunk_size::{
Characters, ChunkCapacity, ChunkCapacityError, ChunkConfig, ChunkConfigError, ChunkSize,
ChunkSizer,
};
#[cfg(feature = "markdown")]
pub use markdown::MarkdownSplitter;
pub use text::TextSplitter;
use unicode_segmentation::UnicodeSegmentation;
/// When using a custom semantic level, it is possible that none of them will
/// be small enough to fit into the chunk size. In order to make sure we can
/// still move the cursor forward, we fallback to unicode segmentation.
#[derive(Clone, Copy, Debug, EnumIter, Eq, PartialEq, Ord, PartialOrd)]
enum FallbackLevel {
/// Split by individual chars. May be larger than a single byte,
/// but we don't go lower so we always have valid UTF str's.
Char,
/// Split by [unicode grapheme clusters](https://www.unicode.org/reports/tr29/#Grapheme_Cluster_Boundaries) Grapheme,
GraphemeCluster,
/// Split by [unicode words](https://www.unicode.org/reports/tr29/#Word_Boundaries)
Word,
/// Split by [unicode sentences](https://www.unicode.org/reports/tr29/#Sentence_Boundaries)
Sentence,
}
impl FallbackLevel {
#[auto_enum(Iterator)]
fn sections(self, text: &str) -> impl Iterator<Item = (usize, &str)> {
match self {
Self::Char => text.char_indices().map(move |(i, c)| {
(
i,
text.get(i..i + c.len_utf8()).expect("char should be valid"),
)
}),
Self::GraphemeCluster => text.grapheme_indices(true),
Self::Word => text.split_word_bound_indices(),
Self::Sentence => text.split_sentence_bound_indices(),
}
}
}
/// Custom-defined levels of semantic splitting for custom document types.
trait SemanticLevel: Copy + fmt::Debug + Ord + PartialOrd + 'static {
/// Trimming behavior to use when trimming chunks
const TRIM: Trim = Trim::All;
/// Generate a list of offsets for each semantic level within the text.
fn offsets(text: &str) -> impl Iterator<Item = (Self, Range<usize>)>;
/// Given a level, split the text into sections based on the level.
/// Level ranges are also provided of items that are equal to or greater than the current level.
fn sections(
self,
text: &str,
level_ranges: impl Iterator<Item = (Self, Range<usize>)>,
) -> impl Iterator<Item = (usize, &str)>;
}
/// Captures information about document structure for a given text, and their
/// various semantic levels
#[derive(Debug)]
struct SemanticSplitRanges<Level>
where
Level: SemanticLevel,
{
/// Range of each semantic item and its precalculated semantic level
ranges: Vec<(Level, Range<usize>)>,
}
impl<Level> SemanticSplitRanges<Level>
where
Level: SemanticLevel,
{
fn new(ranges: Vec<(Level, Range<usize>)>) -> Self {
Self { ranges }
}
/// Retrieve ranges for all sections of a given level after an offset
fn ranges_after_offset(
&self,
offset: usize,
) -> impl Iterator<Item = (Level, Range<usize>)> + '_ {
self.ranges
.iter()
.filter(move |(_, sep)| sep.start >= offset)
.map(|(l, r)| (*l, r.start..r.end))
}
/// Retrieve ranges for all sections of a given level after an offset
fn level_ranges_after_offset(
&self,
offset: usize,
level: Level,
) -> impl Iterator<Item = (Level, Range<usize>)> + '_ {
// Find the first item of this level. Allows us to skip larger items of a higher level that surround this one.
// Otherwise all lower levels would only return the first item of the higher level that wraps it.
let first_item = self
.ranges_after_offset(offset)
.position(|(l, _)| l == level)
.and_then(|i| {
self.ranges_after_offset(offset)
.skip(i)
.coalesce(|(a_level, a_range), (b_level, b_range)| {
// If we are at the first item, if two neighboring elements have the same level and start, take the shorter one
if a_level == b_level && a_range.start == b_range.start && i == 0 {
Ok((b_level, b_range))
} else {
Err(((a_level, a_range), (b_level, b_range)))
}
})
// Just take the first of these items
.next()
});
// let first_item = self.ranges_after_offset(offset).find(|(l, _)| l == &level);
self.ranges_after_offset(offset)
.filter(move |(l, _)| l >= &level)
.skip_while(move |(l, r)| {
first_item.as_ref().is_some_and(|(_, fir)| {
(l > &level && r.contains(&fir.start))
|| (l == &level && r.start == fir.start && r.end > fir.end)
})
})
}
/// Return a unique, sorted list of all line break levels present before the next max level, added
/// to all of the base semantic levels, in order from smallest to largest
fn levels_in_remaining_text(&self, offset: usize) -> impl Iterator<Item = Level> + '_ {
self.ranges_after_offset(offset)
.map(|(l, _)| l)
.sorted()
.dedup()
}
/// Split a given text into iterator over each semantic chunk
fn semantic_chunks<'splitter, 'text: 'splitter>(
&'splitter self,
offset: usize,
text: &'text str,
semantic_level: Level,
) -> impl Iterator<Item = (usize, &'text str)> + 'splitter {
semantic_level
.sections(
text,
self.level_ranges_after_offset(offset, semantic_level)
.map(move |(l, sep)| (l, sep.start - offset..sep.end - offset)),
)
.map(move |(i, str)| (offset + i, str))
}
/// Clear out ranges we have moved past so future iterations are faster
fn update_ranges(&mut self, cursor: usize) {
self.ranges.retain(|(_, range)| range.start >= cursor);
}
}
/// Returns chunks of text with their byte offsets as an iterator.
#[derive(Debug)]
struct TextChunks<'text, 'sizer, Sizer, Level>
where
Sizer: ChunkSizer,
Level: SemanticLevel,
{
/// Chunk configuration for this iterator
chunk_config: &'sizer ChunkConfig<Sizer>,
/// How to validate chunk sizes
chunk_sizer: MemoizedChunkSizer<'sizer, Sizer>,
/// Current byte offset in the `text`
cursor: usize,
/// Reusable container for next sections to avoid extra allocations
next_sections: Vec<(usize, &'text str)>,
/// Previous item's end byte offset
prev_item_end: usize,
/// Splitter used for determining semantic levels.
semantic_split: SemanticSplitRanges<Level>,
/// Original text to iterate over and generate chunks from
text: &'text str,
}
impl<'sizer, 'text: 'sizer, Sizer, Level> TextChunks<'text, 'sizer, Sizer, Level>
where
Sizer: ChunkSizer,
Level: SemanticLevel,
{
/// Generate new [`TextChunks`] iterator for a given text.
/// Starts with an offset of 0
fn new(chunk_config: &'sizer ChunkConfig<Sizer>, text: &'text str) -> Self {
Self {
chunk_config,
chunk_sizer: MemoizedChunkSizer::new(chunk_config, Level::TRIM),
cursor: 0,
next_sections: Vec::new(),
prev_item_end: 0,
semantic_split: SemanticSplitRanges::new(Level::offsets(text).collect()),
text,
}
}
/// Generate the next chunk, applying trimming settings.
/// Returns final byte offset and str.
/// Will return `None` if given an invalid range.
fn next_chunk(&mut self) -> Option<(usize, &'text str)> {
// Reset caches so we can reuse the memory allocation
self.chunk_sizer.clear_cache();
self.semantic_split.update_ranges(self.cursor);
self.update_next_sections();
let (start, end) = self.binary_search_next_chunk()?;
// Optionally move cursor back if overlap is desired
self.update_cursor(end);
let chunk = self.text.get(start..end)?;
// Trim whitespace if user requested it
Some(self.chunk_sizer.trim_chunk(start, chunk))
}
/// Use binary search to find the next chunk that fits within the chunk size
fn binary_search_next_chunk(&mut self) -> Option<(usize, usize)> {
let start = self.cursor;
let mut end = self.cursor;
let mut equals_found = false;
let mut low = 0;
let mut high = self.next_sections.len().saturating_sub(1);
let mut successful_index = None;
let mut successful_chunk_size = None;
while low <= high {
let mid = low + (high - low) / 2;
let (offset, str) = self.next_sections[mid];
let text_end = offset + str.len();
let chunk = self.text.get(start..text_end)?;
let chunk_size = self.chunk_sizer.check_capacity(start, chunk, false);
match chunk_size.fits() {
Ordering::Less => {
// We got further than the last one, so update end
if text_end > end {
end = text_end;
successful_index = Some(mid);
successful_chunk_size = Some(chunk_size);
}
}
Ordering::Equal => {
// If we found a smaller equals use it. Or if this is the first equals we found
if text_end < end || !equals_found {
end = text_end;
successful_index = Some(mid);
successful_chunk_size = Some(chunk_size);
}
equals_found = true;
}
Ordering::Greater => {
// If we're too big on our smallest run, we must return at least one section
if mid == 0 && start == end {
end = text_end;
successful_index = Some(mid);
successful_chunk_size = Some(chunk_size);
}
}
};
// Adjust search area
if chunk_size.fits().is_lt() {
low = mid + 1;
} else if mid > 0 {
high = mid - 1;
} else {
// Nothing to adjust
break;
}
}
if let (Some(successful_index), Some(chunk_size)) =
(successful_index, successful_chunk_size)
{
let mut range = successful_index..self.next_sections.len();
// We've already checked the successful index
range.next();
for index in range {
let (offset, str) = self.next_sections[index];
let text_end = offset + str.len();
let chunk = self.text.get(start..text_end)?;
let size = self.chunk_sizer.check_capacity(start, chunk, false);
if size.size() <= chunk_size.size() {
if text_end > end {
end = text_end;
}
} else {
break;
}
}
}
Some((start, end))
}
/// Use binary search to find the sections that fit within the overlap size.
/// If no overlap deisired, return end.
fn update_cursor(&mut self, end: usize) {
if self.chunk_config.overlap() == 0 {
self.cursor = end;
return;
}
// Binary search for overlap
let mut start = end;
let mut low = 0;
// Find closest index that would work
let mut high = match self
.next_sections
.binary_search_by_key(&end, |(offset, str)| offset + str.len())
{
Ok(i) | Err(i) => i,
};
while low <= high {
let mid = low + (high - low) / 2;
let (offset, _) = self.next_sections[mid];
let chunk_size = self.chunk_sizer.check_capacity(
offset,
self.text.get(offset..end).expect("Invalid range"),
true,
);
// We got further than the last one, so update start
if chunk_size.fits().is_le() && offset < start && offset > self.cursor {
start = offset;
}
// Adjust search area
if chunk_size.fits().is_lt() && mid > 0 {
high = mid - 1;
} else {
low = mid + 1;
}
}
self.cursor = start;
}
/// Find the ideal next sections, breaking it up until we find the largest chunk.
/// Increasing length of chunk until we find biggest size to minimize validation time
/// on huge chunks
fn update_next_sections(&mut self) {
// First thing, clear out the list, but reuse the allocated memory
self.next_sections.clear();
let remaining_text = self.text.get(self.cursor..).unwrap();
let (semantic_level, max_encoded_offset) = self.chunk_sizer.find_correct_level(
self.cursor,
self.semantic_split
.levels_in_remaining_text(self.cursor)
.filter_map(|level| {
self.semantic_split
.semantic_chunks(self.cursor, remaining_text, level)
.next()
.map(|(_, str)| (level, str))
}),
);
if let Some(semantic_level) = semantic_level {
let sections = self
.semantic_split
.semantic_chunks(self.cursor, remaining_text, semantic_level)
// We don't want to return items at this level that go beyond the next highest semantic level, as that is most
// likely a meaningful breakpoint we want to preserve. We already know that the next highest doesn't fit anyway,
// so we should be safe to break once we reach it.
.take_while_inclusive(move |(offset, _)| {
max_encoded_offset.map_or(true, |max| offset <= &max)
})
.filter(|(_, str)| !str.is_empty());
self.next_sections.extend(sections);
} else {
let (semantic_level, fallback_max_encoded_offset) =
self.chunk_sizer.find_correct_level(
self.cursor,
FallbackLevel::iter().filter_map(|level| {
level
.sections(remaining_text)
.next()
.map(|(_, str)| (level, str))
}),
);
let max_encoded_offset = match (fallback_max_encoded_offset, max_encoded_offset) {
(Some(fallback), Some(max)) => Some(fallback.min(max)),
(fallback, max) => fallback.or(max),
};
let sections = semantic_level
.unwrap_or(FallbackLevel::Char)
.sections(remaining_text)
.map(|(offset, text)| (self.cursor + offset, text))
// We don't want to return items at this level that go beyond the next highest semantic level, as that is most
// likely a meaningful breakpoint we want to preserve. We already know that the next highest doesn't fit anyway,
// so we should be safe to break once we reach it.
.take_while_inclusive(move |(offset, _)| {
max_encoded_offset.map_or(true, |max| offset <= &max)
})
.filter(|(_, str)| !str.is_empty());
self.next_sections.extend(sections);
}
}
}
impl<'sizer, 'text: 'sizer, Sizer, Level> Iterator for TextChunks<'text, 'sizer, Sizer, Level>
where
Sizer: ChunkSizer,
Level: SemanticLevel,
{
type Item = (usize, &'text str);
fn next(&mut self) -> Option<Self::Item> {
loop {
// Make sure we haven't reached the end
if self.cursor >= self.text.len() {
return None;
}
match self.next_chunk()? {
// Make sure we didn't get an empty chunk. Should only happen in
// cases where we trim.
(_, "") => continue,
c => {
let item_end = c.0 + c.1.len();
// Skip because we've emitted a chunk whose content we've already emitted
if item_end <= self.prev_item_end {
continue;
}
self.prev_item_end = item_end;
return Some(c);
}
}
}
}
}