tetra 0.2.20

A simple 2D game framework written in Rust
Documentation
# Examples


Tetra has a fairly large suite of examples - to try them out, clone the repository and run:

```bash
cargo run --example example_name
```

You can also click on the name of the example below to view the source code.

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| Name | Category | Description |
| --- | --- | --- |
| [`hello_world`]https://github.com/17cupsofcoffee/tetra/blob/master/examples/hello_world.rs | Basic | Opens a window and clears it with a solid color. |
| [`texture`]https://github.com/17cupsofcoffee/tetra/blob/master/examples/texture.rs | Graphics | Loads and displays a texture. |
| [`animation`]https://github.com/17cupsofcoffee/tetra/blob/master/examples/animation.rs | Graphics |  Displays an animation, made up of regions from a texture. |
| [`text`]https://github.com/17cupsofcoffee/tetra/blob/master/examples/text.rs | Graphics | Displays text using a TTF font. |
| [`nineslice`]https://github.com/17cupsofcoffee/tetra/blob/master/examples/nineslice.rs | Graphics | Slices a texture into nine segments to display a dialog box. |
| [`scaling`]https://github.com/17cupsofcoffee/tetra/blob/master/examples/scaling.rs | Graphics | Demonstrates the different screen scaling algorithms. |
| [`shaders`]https://github.com/17cupsofcoffee/tetra/blob/master/examples/shaders.rs | Graphics | Uses a custom shader to render a texture. |
| [`canvas`]https://github.com/17cupsofcoffee/tetra/blob/master/examples/canvas.rs | Graphics | Uses a custom render target to apply post-processing effects. |
| [`interpolation`]https://github.com/17cupsofcoffee/tetra/blob/master/examples/interpolation.rs | Graphics | Demonstrates how to interpolate between ticks. |
| [`audio`]https://github.com/17cupsofcoffee/tetra/blob/master/examples/audio.rs | Audio | Plays back an audio file. |
| [`keyboard`]https://github.com/17cupsofcoffee/tetra/blob/master/examples/keyboard.rs | Input | Moves a texture around based on keyboard input. |
| [`animation_controller`]https://github.com/17cupsofcoffee/tetra/blob/master/examples/animation_controller.rs | Input | Moves a sprite around, with the animation changing based on keyboard input. |
| [`mouse`]https://github.com/17cupsofcoffee/tetra/blob/master/examples/mouse.rs | Input | Moves a texture around based on mouse input. |
| [`gamepad`]https://github.com/17cupsofcoffee/tetra/blob/master/examples/gamepad.rs | Input | Displays the input from a connected gamepad. |
| [`text_input`]https://github.com/17cupsofcoffee/tetra/blob/master/examples/text_input.rs | Input | Displays text as it is typed in by the player. |
| [`bunnymark`]https://github.com/17cupsofcoffee/tetra/blob/master/examples/bunnymark.rs | Benchmark | Benchmarks rendering performance by rendering lots of bunnies. |
| [`tetras`]https://github.com/17cupsofcoffee/tetra/blob/master/examples/tetras.rs | Game | A full example game (which is entirely legally distinct from a certain other block-based puzzle game *cough*). |