1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
use crate::graphics::texture::Texture;
use crate::graphics::{DrawParams, Drawable, Rectangle};
use crate::Context;
#[derive(Debug, Clone)]
pub struct Animation {
texture: Texture,
frames: Vec<Rectangle>,
frame_length: i32,
current_frame: usize,
timer: i32,
}
impl Animation {
pub fn new(texture: Texture, frames: Vec<Rectangle>, frame_length: i32) -> Animation {
Animation {
texture,
frames,
frame_length,
current_frame: 0,
timer: 0,
}
}
pub fn tick(&mut self) {
self.timer += 1;
if self.timer >= self.frame_length {
self.current_frame = (self.current_frame + 1) % self.frames.len();
self.timer = 0;
}
}
pub fn restart(&mut self) {
self.current_frame = 0;
self.timer = 0;
}
pub fn texture(&self) -> &Texture {
&self.texture
}
pub fn set_texture(&mut self, texture: Texture) {
self.texture = texture;
}
pub fn frames(&self) -> &[Rectangle] {
&self.frames
}
pub fn set_frames(&mut self, new_frames: Vec<Rectangle>) {
self.frames = new_frames;
self.restart();
}
pub fn frame_length(&self) -> i32 {
self.frame_length
}
pub fn set_frame_length(&mut self, new_frame_length: i32) {
self.frame_length = new_frame_length;
}
}
impl Drawable for Animation {
fn draw<P>(&self, ctx: &mut Context, params: P)
where
P: Into<DrawParams>,
{
let frame_clip = self.frames[self.current_frame];
let mut params = params.into();
params.clip = match params.clip {
Some(mut clip) => {
clip.x += frame_clip.x;
clip.y += frame_clip.y;
clip.width += frame_clip.width;
clip.height += frame_clip.height;
Some(clip)
}
None => Some(frame_clip),
};
self.texture.draw(ctx, params)
}
}